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How to play audio and video file in iOS? - Tutorialspoint

    https://www.tutorialspoint.com/how-to-play-audio-and-video-file-in-ios
    In this post, we will be seeing how to play audio and video file using Swift. So let’s get started. Step 1 − Open Xcode → New Project → Single View Application → Let’s name it “AudioVideo”. Step 2 − Open Main.storyboard and add three buttons and …

iOS Audio and Video - iOS Tutorial | Intellipaat.com

    https://intellipaat.com/blog/tutorial/ios-tutorial/ios-audio-video/
    This can be achieved using following steps: Step 1 – Find your target in Xcode project. Step 2 – Right click on the target and select Add→Existing Frameworks. Step 3 – Restrain the Command key and select AVFoundation.framework and MediaPlayer.framework from the list. Step 4 – Choose Add.

iOS - Audio and Video - Tutorialspoint

    https://www.tutorialspoint.com/ios/ios_audio_video.htm
    Steps Involved Step 1 − Create a simple View based application. Step 2 − Select your project file, select targets, and then we should add AVFoundation.framework and MediaPlayer.framework. Step 3 − Add two buttons in ViewController.xib and create an action for playing audio and video respectively. Step 4 − Update ViewController.h as follows −

iOS Audio Player (AVAudioPlayer) - Tutlane

    https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
    Create iOS Audio Player App in Swift To create a new project in iOS open Xcode from /Applications folder directory. Once we open Xcode the welcome window will open like as shown below. In the welcome window click on the second option “ Create a new Xcode Project ” or choose File à New à Project.

iOS Programming: Record and Play Audio using …

    https://www.appcoda.com/ios-avfoundation-framework-tutorial/
    Initialize the audio play and Assign a sound file to it. In the case, it’s the audio file of the recording (i.e. recorder.url). Designate an audio player delegate object, which handles interruptions as well as the playback-completed event. Call play: method to play the sound file. Implementing the AVAudioPlayerDelegate Protocol

Xcode Tutorial - How to play an Audio file in your iOS App ...

    https://www.youtube.com/watch?v=8auk9EtFBx8
    In this Xcode Tutorial I will show you how to play an Audio file in your iOS Application using X-Code 4. ... In this Xcode Tutorial I will show you how to play an Audio file in your iOS ...

AVAudioEngine Tutorial for iOS: Getting Started ...

    https://www.raywenderlich.com/21672160-avaudioengine-tutorial-for-ios-getting-started
    AVAudioEngine Tutorial for iOS: Getting Started Getting Started Understanding iOS Audio Frameworks Setting up Audio Adding Progress Feedback Implementing the VU Meter Implementing Skip Implementing Rate Change Implementing Pitch Change Where to …

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    With those two lines of code inserted, all you need to do is play your audio file. This is done first by finding where the sound is in your project using path (forResource:), then creating a file URL out of it. That can then get passed to AVAudioPlayer to create an audio player object, at which point – finally – you can play the sound.

audio - Play a short sound in iOS - Stack Overflow

    https://stackoverflow.com/questions/10329291/play-a-short-sound-in-ios
    use this import: <AudioToolbox/AudioToolbox.h> Add the AudioToolbox Framework then call the below method like [self playSound], wherever you want to play the clip.

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