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iphone - How do I repeat a AVAudioPlayer? - Stack Overflow

    https://stackoverflow.com/questions/6804160/how-do-i-repeat-a-avaudioplayer#:~:text=Notice%20that%20AVAudioPlayer%20class%20has%20a%20property%20called,to%20play%20by%20making%20numberOfLoops%20a%20positive%20integer.
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AVAudioPlayer.NumberOfLoops Property (AVFoundation ...

    https://docs.microsoft.com/en-us/dotnet/api/AVFoundation.AVAudioPlayer.NumberOfLoops
    Xamarin.iOS.dll Assembly: Xamarin.Mac.dll. Important Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here. ... member this.NumberOfLoops : nint with get, set Property Value nint. The default value ...

How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops
    By default AVAudioPlayer plays its audio from start to finish then stops, but you can control how many times to make it loop by setting its numberOfLoops property. For example, to make your audio play five times in total, you’d write this: audioPlayer.numberOfLoops = 5. You can also set this property to -1, which automatically causes AVAudioPlayer to loop the sound …

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer/1386071-numberofloops
    <style>.noscript{font-family:"SF Pro Display","SF Pro Icons","Helvetica Neue",Helvetica,Arial,sans-serif;margin:92px auto 140px auto;text-align:center;width:980px ...

iphone - How do I repeat a AVAudioPlayer? - Stack Overflow

    https://stackoverflow.com/questions/6804160/how-do-i-repeat-a-avaudioplayer
    Notice that AVAudioPlayer class has a property called numberOfLoops. If you set this property to a negative integer value, when you play the AVAudioPlayer, it will loop until stopped. You can set the number of loops you'd like to play by making numberOfLoops a positive integer. Hope that helps! Share Improve this answer edited Nov 8 '12 at 17:31

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

How do I specify the time between loops in AVAudioPlayer?

    https://stackoverflow.com/questions/8574581/how-do-i-specify-the-time-between-loops-in-avaudioplayer
    Since there is no more api's in iPhone. One of the most easiest way is to use [NSThread sleepForTimeInterval:] in the delegate method -(void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag. EDIT. Simple in .h file after class name implement delegate like this <AVAudioPlayerDelegate>. Then in .m …

loops - AVAudioplayer jumping on looping in iOS 8 GM …

    https://stackoverflow.com/questions/25753912/avaudioplayer-jumping-on-looping-in-ios-8-gm-with-cafs-any-ideas
    My app uses AAC encoded CAF files that have been seamlessly looping since iOS 5. Now, with iOS 8 GM there is a gap/break after the loop and it's terrible. There was a thread on Apple's dev forums about this but so far no solution.

iOS AVAudioPlayer(音频播放) - 简书 - jianshu.com

    https://www.jianshu.com/p/b6696495504b
    iOS AVAudioPlayer(音频播放) AVAudioPlayer. 在iOS程序中,音频播放随处可见,有的声音只有1秒,有的声音好几分钟 。iOS支持的音频格式AAC、ALAC、IMA4、linear、MP3。 AVAudioPlayer类用于回放音频数据。是一个易于使用的类,它提供了大量的功能。

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need.The only real catch is that you must store your player as a property or other variable that won't get destroyed straight away – if you don't, the sound will stop …

AVAudioPlayer (cmioslayer 3.4.0 API)

    https://crossmobile.org/apidocs/crossmobile/ios/avfoundation/AVAudioPlayer.html
    crossmobile.ios.avfoundation.AVAudioPlayer; public class AVAudioPlayer extends NSObject. AVAudioPlayer class defines an object that represents the audio player of the application. ... (int numberOfLoops) Sets the number of repeats of the audio of this AVAudioPlayer. Parameters:

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