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iOS SDK: Playing Touch Tones with the Audio Toolbox …

    https://code.tutsplus.com/tutorials/ios-sdk-playing-touch-tones-with-the-audio-toolbox-framework--mobile-5579
    iOS SDK: Playing Touch Tones with the Audio Toolbox Framework Step 1: Import the AudioToolbox Framework. We'll need to begin by importing the Audio Toolbox framework into our... Step 2: Import the Touch Tone WAV Files. Download and open the source code attached to this Mobiletuts+ post and find... ...

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audio_unit_v3_plug-ins/creating_custom_audio_effects
    The sample app’s iOS and macOS targets each provide a platform-specific user interface. You use a shared view controller called AUv3Filter Demo View Controller to coordinate the communication between the user interface and the Audio Unit. Connect your user interface to the Audio Unit’s parameters in the connect View To AU() method.

iOS - How to play a short sound clip with AudioToolbox in ...

    https://discover.hubpages.com/technology/Play-a-short-sound-clip-with-AudioToolbox-in-Swift
    Hi, the code for the button may look like this: let soundName == "". let randomSound = arc4random () % 2 // this will generate a random number from 0 to 1. // below you put the names of your 2 sound files. if randomSound == 0 { soundName = "myFirstSound". } else { soundName = "mySecondSound" }

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    The Audio Toolbox framework (AudioToolbox.framework) provides interfaces for the mid- and high-level services in Core Audio. In iOS, this framework includes Audio Session Services, the interface for managing your application’s audio behavior in the context of a device that functions as a mobile phone and iPod.

Problems with AudioToolbox on iOS 5? Read this ...

    https://www.rugarciap.com/2011/10/having-problems-with-ios-5-read-this/
    Read this! 1.- Add the “SimpleAudioEngine.h” header to your class. 2.- Done!, now if you want to play/stop background music:. 3.- Finally, if you wan’t to play some effects:. Now you just need to send your update to Apple and cross your fingers...

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