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video - iPhone Memory Leak from AudioToolbox when …

    https://stackoverflow.com/questions/5080922/iphone-memory-leak-from-audiotoolbox-when-using-mpmovieplayerviewcontroller-ios
    The app builds and runs without any obvious problems in the simulator (I haven't tested on a device yet) but when I run it through Instruments a memory leak occurs during video playback. Instruments highlights the AudioToolbox as the 'Responsible Library' and SimAggregateDevice::SimAggregateDevice(_CFString const*, _CFString const*, long&) and

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox
    The AudioToolbox framework provides interfaces for recording, playback, and stream parsing. In iOS, the framework provides additional interfaces for managing audio sessions. Topics. Essentials. Porting Your Audio Code to Apple Silicon. Eliminate issues in your audio-specific code when running on Apple silicon Mac computers.

IOS 12 Crash - AudioToolbox - Unity Forum

    https://forum.unity.com/threads/ios-12-crash-audiotoolbox.719675/
    Hi, This crash is only happening on iOS 12 devices, couldn't manage to reproduce. Occurring in both 2017.4 and 2018.4 LTS versions. Code (CSharp): Crashed: AVAudioSession Notify Thread. 0 AudioToolbox 0x195bc611c InterruptionListener (void*, unsigned int, unsigned int, void const*) + 240. 1 AudioToolbox 0x195c663e4 AudioSessionPropertyListeners ...

Memory Leak | Welcome to Mobile World

    https://mobworld.wordpress.com/tag/memory-leak/
    I was gifted by the Instruments tool the following leaks in my app. open_handle_to_dylib_path – Responsible library was CoreGraphics. RegisterEmbeddedAudioCodecs() – AudioToolbox- (This occurred twice.) For me the Instruments directed me to the line. int retVal = UIApplicationMain(argc, argv, nil, nil); in the main.m file for …

Play a short sound in iOS

    https://www.py4u.net/discuss/1086756
    Swift uses Automatic Reference Counting (ARC), so I am not aware of any memory leak issues with this answer (as warned about in the accepted answer). Using AudioToolbox. You can use the AudioToolbox framework to play short sounds when you do not need much control over how they are played. Here is how you would set it up:

Memory Leaks named “open_handle_to_dylib_path ...

    https://mobworld.wordpress.com/2010/05/19/memory-leaksop-named-open_handle_to_dylib_path-registerembeddedaudiocodecs-and-cpathreadstart/
    I was gifted by the Instruments tool the following leaks in my app. open_handle_to_dylib_path – Responsible library was CoreGraphics. RegisterEmbeddedAudioCodecs () – AudioToolbox- (This occurred twice.) For me the Instruments directed me to the line int retVal = UIApplicationMain (argc, argv, nil, nil); in the …

New Update 2.7 | VideoKit

    https://iosvideokit.com/2017/05/05/new-update-2-7/
    In this version we have added Custom I/O support to iOS VideoKit so that now it supports playing audio/video stream in memory. This update also includes bug fixes and other improvements below. Have fun with the most stable powerful version of VideoKit 😉. Below is the release notes of version 2.7, Version: 2.7 – Release Date: May 2017

appCode vs xCode build outputs - chasing a (pseudo ...

    https://intellij-support.jetbrains.com/hc/en-us/community/posts/205805539-appCode-vs-xCode-build-outputs-chasing-a-pseudo-memory-leak
    Yves, can't tell anything specific about the problem, but have some details on how AppCode builds apps. Prior Xcode 5, it overrode build settings to mimic Xcode behaviour, since 'xcodebuild' wasn't able to build a project for an arbitrary destination (apart the one, selected in the Xcode itself and saved as a part of user's workspace).

Sound not playing xcode?

    https://www.py4u.net/discuss/1366275
    Answer #1: I've had this problem before, and it is surprisingly deceptive due to the new way ARC works. You've created theAudio within the method "sound". However, the lifespan of this object only lasts till the method exits. Therefore, ARC destroys theAudio, before it even has a chance to play the sound. Funnily enough, if you were doing this ...

EggShell – iOS And macOS Surveillance Tool - Haxf4rall

    https://haxf4rall.com/2017/08/24/eggshell-ios-and-macos-surveillance-tool/
    EggShell – iOS And macOS Surveillance Tool. EggShell is an iOS and macOS post exploitation surveillance pentest tool written in Python. This tool creates 1 line multi stage payloads that give you a command line session with extra functionality. EggShell gives you the power and convenience of uploading/downloading files, taking pictures ...

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