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ios - How to seek the streaming audio in iPhone? - Stack ...

    https://stackoverflow.com/questions/759106/how-to-seek-the-streaming-audio-in-iphone
    I have implemented the all operations except seek..I am using Matt's audio streaming sample code. Can anybody explain in detail about how to implement audio seek operation. I got an idea about seek operation. ie. using AudioQueueGetCurrentTime() method. But I cannot get the entire concept to implement it. So can you help me with a sample code?

iOS : SeekToTime in AVPlayer stops playing streaming …

    https://www.youtube.com/watch?v=zIUMSfZ-MgU
    iOS : SeekToTime in AVPlayer stops playing streaming audio, when forward [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] iOS : SeekToT...

ios - Matt Gallagher's AudioStreamer play mp3 from …

    https://stackoverflow.com/questions/10717514/matt-gallaghers-audiostreamer-play-mp3-from-offset-before-playing-state
    What I did was create a method to seek to the desired time that I run after [streamer start]: while(streamer.bitRate == 0) { sleep(1); } If you're concerned about waiting too long, you can add a time out: either a count of times through the loop, or set a start time and compare it to the current time to break out of the loop.

iOS AudioStreamer - music not playing in full length ...

    https://stackoverflow.com/questions/10509251/ios-audiostreamer-music-not-playing-in-full-length
    My App gets the songs' title and URL and using Matt's AudioStreamer, it plays those songs but the problem is the song does not play in full length. Between 30 second to 1 minute, it stops playing and displays "no audio data found" pop up message.

iOS音频播放 (五):AudioQueue - 代码天地

    https://codetd.com/article/9441434
    所以每次seek时都必须保存seek的timingOffset: ... 这个问题是我在使用AudioStreamer时发现的,在iOS 6必现(iOS 7我倒是没有测试过,当时发现问题时iOS 7还没发布),起因是由于AudioStreamer会在音频EOF时就进入Cleanup环节,Cleanup环节会flush所有数据然后调 …

istream::seekg - C++ Reference - cplusplus.com

    https://www.cplusplus.com/reference/istream/istream/seekg/
    ios_base::cur: current position in the stream: ios_base::end: end of the stream: Return Value The istream object (*this). Errors are signaled by modifying the internal state flags: flag error; eofbit-failbit: Either the construction of sentry failed, or the internal call to pubseekpos (1) or pubseekoff (2) failed (i.e., either function returned ...

AudioStreamPlayer — Godot Engine (stable) documentation in ...

    https://docs.godotengine.org/en/stable/classes/class_audiostreamplayer.html
    Plays the audio from the given from_position, in seconds. void seek ( float to_position ) Sets the position from which audio will be played, in seconds. void stop ( ) Stops the audio.

Using Audio - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
    iOS offers a rich set of tools for working with sound in your application. These tools are arranged into frameworks according to the features they provide, as follows:. Use the Media Player framework to play songs, audio books, or audio podcasts from a user’s iPod library. For details, see Media Player Framework Reference, iPod Library Access Programming Guide, …

RTMP Streamer - Free download and software reviews - CNET

    https://download.cnet.com/RTMP-Streamer/3000-31709_4-75739609.html
    Download RTMP Streamer for iOS to a simple app which allows the playback of RTMP audio streams. Allows RTMP streams to be opened from link in a web browser.Based on AudioStreamer by...

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