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The Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
    The Audio Unit. When you develop an audio unit, you begin with the part that performs the audio work. This part exists within the MacOS folder inside the audio unit bundle as shown in Figure 1-2.You can optionally add a custom user interface, or view, as described in the next chapter, The Audio Unit View. In this chapter you learn about the architecture and …

App Extension Programming Guide: Audio Unit

    https://developer.apple.com/library/archive/documentation/General/Conceptual/ExtensibilityPG/AudioUnit.html
    An Audio Unit app extension gives users a convenient way to create or modify audio in any iOS or macOS app that uses sound, including music production apps such as GarageBand or Logic Pro X. An Audio Unit app extension has two main elements: an audio unit proper and a user interface (UI) to control the audio unit.

Audio Unit Extensions on iOS – Midiflow Blog

    https://www.midiflow.com/blog/audio-unit-extensions.html
    The iOS 9 change log says: The Audio Unit extension point allows your app to provide musical instruments, audio effects, sound generators, and more for use within apps like GarageBand, Logic, and other Audio Unit host apps. The extension point also brings a full audio plug-in model to iOS and lets you sell Audio Units on the App Store.

How to Create an Audio Unit Extension ... - Better …

    https://betterprogramming.pub/create-audio-unit-extension-from-scratch-77abee79d12
    First add an Audio Unit view controller to Host app view controller. Inside AUHost/ViewController.swift import AUFramework and add audio unit view controller property and create function, which will load audio unit view. Updated AUHost/ViewController. We are using VolumePlugin.appex, which is our plugin extension.

objective c - iOS Audio Unit - Creating Stereo Sine Waves ...

    https://stackoverflow.com/questions/12353033/ios-audio-unit-creating-stereo-sine-waves
    I have been developing on iOS for several years, but I am just getting into the audio synthesis aspect. Right now, I am just programming demo apps to help me learn the concepts. I have currently been able to build and stack sine waves in a playback renderer for Audio Units without a problem.

macos - Audio Units Development (OS X) - Stack Overflow

    https://stackoverflow.com/questions/36208837/audio-units-development-os-x
    Audio Unit tutorials and the Learning Core Audio book are mostly about using the Core Audio API. If you want to know more about how to actually process the audio data inside an Audio Unit for some effect, the subject in which you may really be interested is Digital Signal Processing (DSP). It's a large non-trivial subject area.

Full Audio Unit (AU) Compatible App List (657)

    https://synthyfrog.com/technology-is-audiounit/
    Audio Units (AU) is an audio plug-in technology built in Apple's macOS and iOS operating systems. Initially developed for desktop operating systems along with VST (Virtual Studio Technology by Steinberg GmbH), it available now for iOS too. AU apps (plug-ins) can modify sound pitch, sample rate and stream over network, produce signal.

iOS AudioUnit - what determines render callback timing ...

    https://www.reddit.com/r/iOSProgramming/comments/s8xt9b/ios_audiounit_what_determines_render_callback/
    iOS AudioUnit - what determines render callback timing? Hello, all ... I'm having a weird issue with an audio unit we have in our iOS app. We feed it samples from an external BLE device after doing some DSP on them via a circular buffer and expect the audio unit to play them back at 8khz. This works well, and the sample input rate is set by the ...

The Ultimate List of Audio Units - Retronyms

    https://retronyms.com/audiounits/
    Discover new Audio Units by searching "audio unit" in the App Store, as well as looking through the developer portfolios in The App Store. We encourage you to reach out to app communities and talk with other iOS musicians as well – even ask us if you'd like.

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