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iOS Audio and Video - iOS Tutorial | Intellipaat.com

    https://intellipaat.com/blog/tutorial/ios-tutorial/ios-audio-video/
    This can be achieved using following steps: Step 1 – Find your target in Xcode project. Step 2 – Right click on the target and select Add→Existing Frameworks. Step 3 – Restrain the Command key and select AVFoundation.framework and MediaPlayer.framework from the list. Step 4 – Choose Add.

iOS Audio Player (AVAudioPlayer) - Tutlane

    https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
    By adding the AVFoundation framework we will get a chance to use AVAudioPlayer in our iOS swift applications. We will see how to use AVAudioPlayer in iOS swift applications to play videos with examples. Create iOS Audio Player App in Swift. To create a new project in iOS open Xcode from /Applications folder directory. Once we open Xcode the welcome window will open like as …

Streaming Audio to Multiple Listeners via iOS' Multipeer ...

    https://thoughtbot.com/blog/streaming-audio-to-multiple-listeners-via-ios-multipeer-connectivity
    Since we are using Multipeer Connectivity, the NSInputStream is already made for us. First, we need to start the stream to receive the data. // Start receiving data inputStream.delegate = self; [inputStream scheduleInRunLoop: [NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [inputStream open];

Video Streaming Tutorial for iOS: Getting Started ...

    https://www.raywenderlich.com/22372639-video-streaming-tutorial-for-ios-getting-started
    First, you need to declare this compatibility for the app. In the Signing & Capabilities section for the app target, add Audio, AirPlay, and Picture in Picture background mode. Next, you need to change the audio session category. PiP video doesn’t play in ambient mode. Open AppMain.swift and add this method:

AVAudioEngine Tutorial for iOS: Getting Started ...

    https://www.raywenderlich.com/21672160-avaudioengine-tutorial-for-ios-getting-started
    Both of the skip buttons in the view call this method. The audio skips ahead by 10 seconds if the forwards parameter is true. In contrast, the audio jumps backward if the parameter is false. Build and run, then tap play/pause. Tap the skip forward and skip backward buttons to skip forward and back. Watch as the progressBar and count labels change.

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