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Recording Audio on iOS with Examples - Dolby.io

    https://dolby.io/blog/recording-audio-on-ios-with-examples/
    Audio Toolbox is a low-level, C programming interface in iOS/macOS. With it you can do recording, playback, and stream parsing. It is highly configurable but can be difficult to use. It is missing the ability to manage input, …

ios - Live streaming audio from iPhone - Stack Overflow

    https://stackoverflow.com/questions/16398010/live-streaming-audio-from-iphone
    Sure! It's used in ours too. However we have faced with problems such as - not playing audio files shorter than 3 seconds, the player delegate not informing correctly about the end of the playback, which results in the UISlider that reaches its end before the actual playback and finally, we have faced with occasionally playing audio files at the random speed, …

audio - iOS Streaming MP3 File - Stack Overflow

    https://stackoverflow.com/questions/28386175/ios-streaming-mp3-file
    Show activity on this post. I am a relatively new developer to iOS and I am writing an application that deals with streaming audio from an mp3 file on a website. I want to play the audio as I stream it and I want the user to be able to scrub through the audio. I have seen other posts use. NSData *songData= [NSData dataWithContentsOfURL:url ...

Streaming Audio to Multiple Listeners via iOS' Multipeer ...

    https://thoughtbot.com/blog/streaming-audio-to-multiple-listeners-via-ios-multipeer-connectivity
    Music has always been a very important part of iPhones and all Apple devices. With the advent of iOS 7, Apple introduced a new technology called Multipeer Connectivity which allows us to stream data with NSOutputStream and NSInputStream.I wanted to use this great new framework to stream audio to many listeners.

Examples - HTTP Live Streaming - Apple Developer

    https://developer.apple.com/streaming/examples/
    1 audio-only variant Gear 0 AAC - 22.05 kHz stereo @ 40 kbps Basic stream View example Note: The primary audio in the stream should be used for any sync testing. The second alternate audio demonstrates the use of an alternate audio option, but was not designed as a true sync verification. Compatible with macOS v10.7 or later and iOS 5 or later

iOS Audio Player (AVAudioPlayer) - Tutlane

    https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
    For this iOS Audio Player example, we will use the most basic template “ Single View Application ”. To select this one, Go to the iOS section on the left side à select Application à In the main area of dialog select “ Single View Application ” and then click on the next button like as shown below. After click Next we will get a window ...

Using Audio - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
    iOS offers a rich set of tools for working with sound in your application. These tools are arranged into frameworks according to the features they provide, as follows:. Use the Media Player framework to play songs, audio books, or audio podcasts from a user’s iPod library. For details, see Media Player Framework Reference, iPod Library Access Programming Guide, …

GitHub - devgeeks/ExampleHTML5AudioStreaming: …

    https://github.com/devgeeks/ExampleHTML5AudioStreaming
    Background Audio If you need background audio, you will need to add the supported modes in your <Projectname>-info.plist (in this case, ExampleHTML5AudioStreaming-Info.plist ): <key>UIBackgroundModes</key> <array> <string>audio</string> </array> Also important to note, since iOS6, you must explicitly set the AVAudioSessionCategory.

Streaming PC Audio to an iPhone/iPad? : ios

    https://www.reddit.com/r/ios/comments/qp4xmo/streaming_pc_audio_to_an_iphoneipad/
    Do any apps exist for iOS that can stream audio from a PC (Windows) to iOS? For example, if i have my PC setup in my living room and I'm sitting across the room on my couch is there such thing as an app that will stream my game audio from my PC to my phone so that I can use wired headphones to listen while I play?

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