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Recording Audio on iOS with Examples - Dolby.io

    https://dolby.io/blog/recording-audio-on-ios-with-examples/
    This example startRecording (), needs to decide where to save the audio, and configure the recording settings before starting recording. We also need to add a way to finishRecording () . We stop the recording then nullify the …

ios - Audio Queue Service Example using How to record ...

    https://stackoverflow.com/questions/18162471/audio-queue-service-example-using-how-to-record-sound-in-mp3-format-in-iphone
    I am new in ios developement.I have downloaded sample audio recorder project from https://github.com/vecter/Audio-Queue-Services-Example using Audio Queue Service with the help of AudioToolBox framework .In that sample project recorded audio format is .aif. while run the downloaded sample project working fine.In the sample example project using how to …

Audio Queue Services - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
    This document describes Audio Queue Services, a C programming interface in the Audio Toolbox framework, which is part of Core Audio. An audio queue is a software object you use for recording or playing audio. An audio queue does the work of: Connecting to audio hardware. Managing memory. Employing codecs, as needed, for compressed audio formats

Using Audio - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
    iOS offers a rich set of tools for working with sound in your application. These tools are arranged into frameworks according to the features they provide, as follows:. Use the Media Player framework to play songs, audio books, or audio podcasts from a user’s iPod library. For details, see Media Player Framework Reference, iPod Library Access Programming Guide, …

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    OpenAL 1.1 in iOS does not support audio capture. For recording in iOS, use Audio Queue Services. OpenAL in OS X provides an implementation of the OpenAL 1.1. specification, plus extensions. OpenAL in iOS has two Apple extensions: alBufferDataStaticProcPtr follows the use pattern for alBufferData but eliminates a buffer data copy.

iOS Programming: Record and Play Audio using …

    https://www.appcoda.com/ios-avfoundation-framework-tutorial/
    The AVAudioRecorder class provides an easy way to record sound in iOS. To use the recorder, you have to prepare a few things: Specify a sound file URL. Set up the audio session. Configure the audio recorder’s initial state. We’ll do the setup in the “viewDidLoad” method of ViewController.m. Simply edit the method with the following code:

GitHub - syedhali/EZAudio: An iOS and macOS audio ...

    https://github.com/syedhali/EZAudio
    // The microphone component provides audio data to its delegate as an array of float buffer arrays. - (void) microphone:(EZMicrophone *)microphone hasAudioReceived:(float **)buffer withBufferSize:(UInt32)bufferSize withNumberOfChannels:(UInt32)numberOfChannels { /* * Update the audio plot using the float array provided by the microphone: buffer[0] = left …

Recording from the microphone with AVAudioRecorder - a ...

    https://www.hackingwithswift.com/read/33/2/recording-from-the-microphone-with-avaudiorecorder
    Recording audio in iOS uses two classes: AVAudioSession and AVAudioRecorder. AVAudioSession is there to enable and track sound recording as a whole, and AVAudioRecorder is there to track one individual recording. That is, the session is the bit that ensures we are able to record, the recorder is the bit that actual pulls data from the ...

StackOverGo - Audio Queue Services - recording

    https://stackovergo.com/sv/q/848184/audio-queue-services---recording
    I'm trying to record an audio stream which is streamed using matt gallagher's audio classes. So far, I've searched the web as I do not really understand the audio queue services. I'm quite new to iphone programming, and audio queue services is really a complex part of the iphone programming. I'm stuck on this part of the code :

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