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Add support update for Internet Explorer to Support WebGL ...

    https://answers.microsoft.com/en-us/ie/forum/all/add-support-update-for-internet-explorer-to/0941e853-7c89-470e-b759-4630db1ecf88
    Add support update for Internet Explorer to Support WebGL 2.0 and Web Audio API's. So some modern web internet application now require the use of WebGL and Web Audio API’s. And those programs that require that are some of the programs that I use. Scratch.mit.edu will be updating to a 3.0 version and that will require both of those things to run it.

HTML5 How to replace WebAudio API for Internet …

    https://stackoverflow.com/questions/27708341/html5-how-to-replace-webaudio-api-for-internet-explorer-for-javascript-games
    There is no polyfill for the Web Audio API. However, if you're just playing back pre-recorded sounds as-is, you don't actually need the Web Audio API. You can use something like jPlayer or SoundManager 2 to play back your sounds, both of which have automatic fallback.

Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    7 rows

Writing Web Audio API code that works in every browser ...

    https://developer.mozilla.org/en-US/docs/Web/Guide/Audio_and_video_delivery/Web_Audio_API_cross_browser
    var panner = new audioContext.PannerNode(); panner. panningModel = 'equalpower'; Copy to Clipboard. Note that there's a list of projects built with the Web Audio API, specifying which ones use the standard AudioContext and which browsers do they work on.

Web Audio API | Can I use... Support tables for HTML5 ...

    https://caniuse.com/audio-api
    KaiOS Browser. Not all browsers with support for the Audio API also support media streams (e.g. microphone input). See the getUserMedia/Streams API data for support for that feature. Firefox versions < 25 support an alternative, deprecated audio API. Chrome support went through some changes as of version 36.

Next IE Version: Web Audio, Media Capture, ES6 Promises ...

    https://thenextweb.com/news/next-ie-version-will-feature-web-audio-media-capture-es6-promises-http2-status-site-goes-open-source
    Web Audio is a JavaScript API for processing and synthesizing audio in Web applications while Media Capture provides access to the …

Web Audio API

    https://webaudioapi.com/book/Web_Audio_API_Boris_Smus_html/ch01.html
    The Web Audio API is built around the concept of an audio context. The audio context is a directed graph of audio nodes that defines how the audio stream flows from its source (often an audio file) to its destination (often your speakers).

The State of the Web Audio API | ProgrammableWeb

    https://www.programmableweb.com/news/state-web-audio-api/2013/11/25
    Although IE market share on the desktop has fallen, it is still significant enough for developers to weigh their options before jumping into Web Audio API. The Web Audio API has come a long way in a relatively short time, and it's interesting to note the rapid pace at which browser vendors are adopting it and giving it to developers. These are still early days, and while …

Web Audio API browser support | Doboism

    http://www.doboism.com/blog/2013/10/17/web-audio-api-browser-support/
    The Web Audio API Â enables web application to synthesize and process audio. It leverages the Browser optimized low-level sound processing, and exposes a rich and modular (and fun!) ways for the web application to access the lower level processing. Originated as a WebKit only feature, it is starting to become a widely accepted standard in ...

Mobile HTML5 compatibility on iPhone, Android, Windows ...

    https://mobilehtml5.org/
    Internet Explorer Opera Mobile Opera mini Firefox; Platform: iPhone, iPad: Phones & Tablet: Android devices: Android 4.0+ Kindle Fire: Phones: BB10: Tablet: Nokia X: Symbian: Windows Phone: Windows 8.x: Android & Symbian: Java,iOS Android: Android, MeeGo* Firefox OS: Web Audio API W3C API. Low level audio playing: 6.0+ 29+ On Chrome 28 it's ...

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