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PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

c - Continuous recording in PortAudio (from mic or output ...

    https://stackoverflow.com/questions/15690668/continuous-recording-in-portaudio-from-mic-or-output
    This will give you access to each frame of data that PortAudio delivers during its callback (called from the PortAudio thread). Here's how the concept works using boost::condition and boost::mutex. Generally, this technique is cross-platform, however this specific implementation may only work on Linux.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio - portable audio I/O library. PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

PortAudio - Audacity Wiki

    https://wiki.audacityteam.org/wiki/PortAudio
    PortAudio. PortAudio is a cross-platform Audio I/O library used by Audacity. PortAudio development is led by Phil Burk and Ross Bencina, but some of the Audacity developers are major contributors to PortAudio as well. There are two major versions of PortAudio available, of which Audacity uses the more recent v19.

PortAudio: portaudio.h File Reference

    http://files.portaudio.com/docs/v19-doxydocs/portaudio_8h.html
    PortAudio anticipates that each callback invocation may execute for a duration approaching the duration of frameCount audio frames at the stream sample rate. It is reasonable to expect to be able to utilise 70% or more of the available CPU time in the PortAudio callback.

PyAudio: PortAudio v19 Python Bindings

    https://people.csail.mit.edu/hubert/pyaudio/
    PyAudio 0.2.3 fixes several outstanding bugs ( thanks to all who have sent patches); see the CHANGELOG for details. PyAudio 0.2.3 provides bindings for PortAudio-v19 (r1395) and now includes binary distributions for Python 2.4, 2.5, and 2.6. PyAudio 0.2.0 now works with both Python 2.4 and Python 2.5.

portaudio installation on windows 10 - Python Forum

    https://python-forum.io/thread-14751.html
    The official dedicated python forum. (Dec-29-2018, 08:30 PM) nima Wrote: my problem now is not installing pyaudio library it's now "building and installing the PortAudio Python bindings" The wheel is already build link. Quote:pip will fetch and install PyAudio wheels (prepackaged binaries). These binaries include PortAudio v19 v190600_20161030, built with …

ATSC 3.0: Washington, DC / Baltimore, MD - Page 4 ...

    https://forum.silicondust.com/forum/viewtopic.php?p=376464
    Stream 1 - FFmpeg, PortAudio (MME: Speakers (Realtek High Definiti) codec: ac4 sample rate: 48000Hz channels: 6 format: fltp language: english; No sign of 4k OTA, and not much expectation of it. Everyone is experimenting and trying to cram channels because they have to co-exist with ATSC 1.

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