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STM32F10x Standard Peripherals Library: I2S_Audio_Frequency

    http://stm32.kosyak.info/doc/group___i2_s___audio___frequency.html
    #define I2S_AudioFreq_48k ((uint32_t)48000) Definition at line 304 of file stm32f10x_spi.h. #define I2S_AudioFreq_8k ((uint32_t)8000) Definition at line 310 of file stm32f10x_spi.h. #define I2S_AudioFreq_96k ((uint32_t)96000) Definition at line 303 of file stm32f10x_spi.h. #define I2S_AudioFreq_Default ((uint32_t)2) ...

stm32-i2s-examples/main.ioc at master · afiskon/stm32 …

    https://github.com/afiskon/stm32-i2s-examples/blob/master/sine-wave-example/main.ioc
    #MicroXplorer Configuration settings - do not modify: File.Version=6: I2S2.AudioFreq=I2S_AUDIOFREQ_48K: I2S2.DataFormat=I2S_DATAFORMAT_16B: I2S2.ErrorAudioFreq=-2.34 %

Nucleo F401RE - trying to get I2S and DMA to work ...

    https://stm32duinoforum.com/forum/viewtopic_f_29_t_3715.html
    It's called within HAL_I2S_Init() MX_I2S2_Init(); // PLL & Clock Setup for the I2S module // With a 48k Sample rate, I2S modules creates a master clock => FC = FS * 256 (or 12.288 MHz with FS = 48k) RCC_PeriphCLKInitTypeDef PeriphClkInitStruct; PeriphClkInitStruct.PeriphClockSelection = RCC_PERIPHCLK_I2S; // with HSI, leads to 48.08 …

c - STM32: I2S input not working when using DMA - Stack ...

    https://stackoverflow.com/questions/70048351/stm32-i2s-input-not-working-when-using-dma
    To make permanent changes, Open "Project Manager" (tab near Pinout / Clock Configuration) Project Manager → Advanced Settings → Generated Function Calls. Use tiny arrow buttons near this list to move MX_DMA_Init () above MX_I2S3_Init () Save the project, generated code will have correct order. Share.

STM32F4 discovery audio codec driver : stm32f4

    https://www.reddit.com/r/stm32f4/comments/4adbhf/stm32f4_discovery_audio_codec_driver/
    attempting to play a sine wave lookup table. EVAL_AUDIO_SetAudioInterface (AUDIO_INTERFACE_I2S); flag += EVAL_AUDIO_Init (OUTPUT_DEVICE_AUTO, 50 , I2S_AudioFreq_48k); // RCC_PLLI2SCmd (ENABLE); Audio_MAL_Play (onekhz, 128); and in the transfer callback I have. Audio_MAL_Play (onekhz, 128);

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