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ReplayGain - Hydrogenaudio Knowledgebase

    https://wiki.hydrogenaudio.org/index.php?title=ReplayGain
    ReplayGain is the name of a technique invented to achieve the same perceived playback loudness of audio files. It defines an algorithm to measure the perceived loudness of audio data.. ReplayGain allows the loudness of each song within a collection of songs to be consistent. This is called 'Track Gain' (or 'Radio Gain' in earlier parlance).

ReplayGain 1.0 specification - Hydrogenaudio Knowledgebase

    https://wiki.hydrogenaudio.org/index.php?title=ReplayGain_specification
    Album replay gain represents the ideal listening gain for an entire album. ReplayGain reads the collection of tracks that comprise a album, and calculates a single replay gain for the whole set. This single gain can be used for playback of all tracks of the album. Intentionally quiet tracks then stay appropriately quieter than the rest.

Replay Gain specification - HydrogenAudio - Index

    https://hydrogenaud.io/index.php?topic=85536.0
    Replay Gain does not endeavor to tell anyone how loud, in absolute terms, they should be listening. The important point taken by Replay Gain from the SMPTE standard is that -20 dBFS pink noise is the the reference to be used for average loudness. In other words, Replay Gain specifies a playback system with 20 dB of headroom to accommodate peaks.

ReplayGain legacy metadata formats - Hydrogenaudio ...

    https://wiki.hydrogenaudio.org/index.php?title=ReplayGain_legacy_metadata_formats
    Replay Gain Adjustment[edit] The value, multiplied by ten, stripped of its sign (since the + or - is stored in the "sign" bit), is represented in 9 bits. e.g. -3.1 dB becomes 31 = 000011111. Default Value[edit] $00 $00 (0000000000000000) should be used where no Replay Gain has been calculated or set.

Replay Gain — Quod Libet

    https://quodlibet.readthedocs.io/en/latest/guide/playback/replaygain.html
    The replay gain plugin calculates a peak and a gain value for each song and for each album. The gain value specifies how much the volume of the song has to be adjusted so it equals the replay gain standard loudness level. The peak value holds the value of the loudest (or highest amplitude in fact) part in the song/album.

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