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How to live-stream raw PCM through HTML5 audio …

    https://stackoverflow.com/questions/54412230/how-to-live-stream-raw-pcm-through-html5-audio-element
    I would like to stream this audio real-time through the HTML5 audio element. It's no problem adding wav header to the raw PCM bytes, and stream the data through the audio element as audio/wav. The problem, as similarly stated in another post, is that the buffering amount tends to be way too much for what is supposed to be "real-time" streaming.

Audio data streaming in HTML5 - Stack Overflow

    https://stackoverflow.com/questions/6593738/audio-data-streaming-in-html5
    I am receiving PCM audio data from the server in small chunks and having them stored in an Array. Now I would like to play these audio chunks sequentially without gaps using some HTML5 capability. Two options which I am looking at as 'possible' solutions are: HTML5 Audio tag with Data URI; Web audio API

Getting Started with Web Audio API - HTML5 Rocks

    https://www.html5rocks.com/en/tutorials/webaudio/intro/
    The Web Audio API is a high-level JavaScript API for processing and synthesizing audio in web applications. The goal of this API is to include capabilities found in modern game audio engines and some of the mixing, processing, and filtering tasks that are found in modern desktop audio production applications.

AudioBuffer - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/AudioBuffer
    Objects of these types are designed to hold small audio snippets, typically less than 45 s. For longer sounds, objects implementing the MediaElementAudioSourceNode are more suitable. The buffer contains data in the following format: non-interleaved IEEE754 32-bit linear PCM with a nominal range between -1 and +1 , that is, a 32-bit floating ...

🏛️ 🌺 🤸🏼 HTML5 & Web audio api: streaming microphone data ...

    https://geek-answers.imtqy.com/articles/696032/index.html
    Stream works fine in high-speed Internet environments, but on slower Wi-Fi it is unsuitable.

HTML Audio - W3Schools

    https://www.w3schools.com/html/html5_audio.asp
    HTML Audio - How It Works. The controls attribute adds audio controls, like play, pause, and volume.. The <source> element allows you to specify alternative audio files which the browser may choose from. The browser will use the first recognized format. The text between the <audio> and </audio> tags will only be displayed in browsers that do not support the <audio> element.

Audio data streaming in HTML5

    https://www.py4u.net/discuss/978433
    Audio data streaming in HTML5 . I am receiving PCM audio data from the server in small chunks and having them stored in an Array. Now I would like to play these audio chunks sequentially without gaps using some HTML5 capability. Two options …

Web audio codec guide - Web media technologies | MDN

    https://developer.mozilla.org/en-US/docs/Web/Media/Formats/Audio_codecs
    Even modest quality, high-fidelity stereo sound can use a substantial amount of disk space. For web developers, an even bigger concern is the network bandwidth needed in order to transfer audio, whether for streaming or to download it for use during gameplay. The processing of audio data to encode and decode it is handled by an audio codec (COder/DECoder).

Learning How to Capture and Record Audio in HTML5 ...

    https://www.dynamsoft.com/codepool/capture-record-audio-html5.html
    Alternatively, we can record audio with AudioNodes, which represents audio sources, the audio destination, and intermediate processing modules. The basic steps of recording audio in HTML5 Capture media stream with getUserMedia. Create a MediaStreamAudioSourceNode with createMediaStreamSource.

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