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Essential Audio and Video Events for HTML5 - SitePoint

    https://www.sitepoint.com/essential-audio-and-video-events-for-html5/#:~:text=If%20the%20preload%20attribute%20has%20the%20value%20%22none%22%2C,fire%20quite%20soon%2C%20which%20are%20%22progress%22%20and%20%22loadedmetadata%22.
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HTML Audio/Video DOM loadstart Event - W3Schools

    https://www.w3schools.com/Tags/av_event_loadstart.asp
    The loadstart event occurs when the browser starts looking for the specified audio/video. This is when the loading process starts. During the loading process of an audio/video, the following events occur, in this order: loadstart; durationchange; loadedmetadata; loadeddata; progress; canplay; canplaythrough

javascript - HTML5 Audio Load Event? - Stack Overflow

    https://stackoverflow.com/questions/9337300/html5-audio-load-event
    It sounds like you want the " canplaythrough " event. This fires when the browser thinks it can play the whole audio file without stopping. Try: myAudio.addEventListener ('canplaythrough', soundLoaded, false); There are 7 events that fire in this order when an audio file is loaded: loadstart. durationchange.

HTML Audio - W3Schools

    https://www.w3schools.com/html/html5_audio.asp
    HTML Audio - How It Works. The controls attribute adds audio controls, like play, pause, and volume.. The <source> element allows you to specify alternative audio files which the browser may choose from. The browser will use the first recognized format. The text between the <audio> and </audio> tags will only be displayed in browsers that do not support the <audio> element.

javascript - HTML5 audio start over - Stack Overflow

    https://stackoverflow.com/questions/13002935/html5-audio-start-over
    The only way i found how to play a short sound very quickly (so quick that the 2nd sound starts before the first ends) is to actually load 5 or 10 and if you have to play again but are already playing, just go to the next, which is not playing:

HTMLMediaElement: loadstart event - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/loadstart_event
    The loadstart event is fired when the browser has started to load a resource.

HTML Audio/Video DOM loadstart Event | HTML Reference ...

    https://techbrood.com/en/tagsref?p=av-event-loadstart
    The loadstart event occurs when the browser starts looking for the specified audio/video. This is when the loading process starts. During the loading process of an audio/video, the following events occur, in this order: loadstart; durationchange; loadedmetadata; loadeddata; progress; canplay; canplaythrough

: The Embed Audio element - HTML: HyperText Markup ...

    https://developer.mozilla.org/en-US/docs/Web/HTML/Element/audio
    A Boolean attribute: if specified, the audio player will automatically seek back to the start upon reaching the end of the audio. muted A Boolean attribute that indicates whether the audio will be initially silenced. Its default value is false. preload

HTML5 - Audio & Video - Tutorialspoint

    https://www.tutorialspoint.com/html5/html5_audio_video.htm
    HTML5 supports <audio> tag which is used to embed sound content in an HTML or XHTML document as follows. <audio src = "foo.wav" controls autoplay> Your browser does not support the <audio> element. </audio> The current HTML5 draft specification does not specify which audio formats browsers should support in the audio tag. But most commonly used audio …

HTML Audio/Video DOM loadstart Event

    http://www-db.deis.unibo.it/courses/TW/DOCS/w3schools/tags/av_event_loadstart.asp.html
    The loadstart event occurs when the browser starts looking for the specified audio/video. This is when the loading process starts. During the loading process of an audio/video, the following events occur, in this order: loadstart; durationchange; loadedmetadata; loadeddata; progress; canplay; canplaythrough

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