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HTML Audio/Video DOM Reference - W3Schools

    https://www.w3schools.com/tags/ref_av_dom.asp
    30 rows

javascript - HTML5 Audio Load Event? - Stack Overflow

    https://stackoverflow.com/questions/9337300/html5-audio-load-event
    It sounds like you want the "canplaythrough" event. This fires when the browser thinks it can play the whole audio file without stopping. Try: myAudio.addEventListener('canplaythrough', soundLoaded, false); There are 7 events that fire in this order when an audio file is loaded: loadstart; durationchange; loadedmetadata; loadeddata; …

HTML Audio/Video DOM playing Event - W3Schools

    https://www.w3schools.com/Tags/av_event_playing.asp
    Syntax. In HTML: < audio|video onplaying=" myScript "> Try it. In JavaScript: audio|video .onplaying=function () { myScript }; Try it. In JavaScript, using the addEventListener () method: audio|video .addEventListener ("playing", myScript ); Try it.

How to Play Audio in HTML using JavaScript – Updated

    https://programminghead.com/how-to-play-audio-in-html-using-javascript/
    First we will add our Audio file inside our HTML Document using HTML’s Audio Tags. < audio ></ audio > After that we will asign our Audio file’s Path using HTML Audio tag’s SRC Attribute. < audio src=” audioPath “></ audio > Now we will create two HTML Button and add onClick Event to it, So JavaScript can Run the Given Function on a Button Click. < button onClick=” function 1()”> …

HTML DOM Audio Object - W3Schools

    https://www.w3schools.com/jsref/dom_obj_audio.asp
    28 rows

Audio() - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
    myAudioElement. addEventListener ("canplaythrough", event => {/* the audio is now playable; play it if permissions allow */ myAudioElement. play ();}); Memory usage and management If all references to an audio element created using the Audio() constructor are deleted, the element itself won't be removed from memory by the JavaScript runtime's garbage collection …

HTML Audio/Video DOM ended Event - W3Schools

    https://www.w3schools.com/Tags/av_event_ended.asp
    Syntax. In HTML: < audio|video onended=" myScript "> Try it. In JavaScript: audio|video .onended=function () { myScript }; Try it. In JavaScript, using the addEventListener () method: audio|video .addEventListener ("ended", myScript ); Try it.

Which events are acceptable for starting HTML5 audio …

    https://stackoverflow.com/questions/44595093/which-events-are-acceptable-for-starting-html5-audio-play-in-mobile-chrome
    Mobile browsers require user action to start play on Audio elements. The click event satisfies the requirement, but it appears that touchstart is not an acceptable initiating event in Chrome on Android or iOS. (See below) Does anyone know where to find a precise definition of the event context required to start play.

Essential Audio and Video Events for HTML5 - SitePoint

    https://www.sitepoint.com/essential-audio-and-video-events-for-html5/
    Write powerful, clean and maintainable JavaScript. RRP $11.95. Get the book free! The <video> and <audio> elements provide a comprehensive range of events. While some are quite straightforward ...

HTML Audio/Video DOM timeupdate Event - W3Schools

    https://www.w3schools.com/Tags/av_event_timeupdate.asp
    // Assign an ontimeupdate event to the <audio> element, and execute a function if the current playback position has changed aud.ontimeupdate = function() {myFunction()}; function myFunction() {// Display the current position of the audio in a <p> element with id="demo" document.getElementById("demo").innerHTML = aud.currentTime;}

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