We have collected the most relevant information on How To Use Audio Source In Unity. Open the URLs, which are collected below, and you will find all the info you are interested in.


How do I use an Audio Source in a script? – Unity

    https://support.unity.com/hc/en-us/articles/206116056-How-do-I-use-an-Audio-Source-in-a-script-
    To create a new Audio Source: Import your audio files into your Unity Project. These are now AudioClips. Go to GameObject and click Create Empty from the menu. With the new GameObject selected in the inspector, click Add Component. You can search for Audio Source and select this. An Audio Source will be attached to the GameObject in the inspector. Assign your AudioClip to …

Unity - Scripting API: AudioSource

    https://docs.unity3d.com/ScriptReference/AudioSource.html
    void Update() { //Check to see if you just set the toggle to positive if (m_Play == true && m_ToggleChange == true) { //Play the audio you attach to the AudioSource component m_MyAudioSource.Play(); //Ensure audio doesn’t play more than once m_ToggleChange = false; } //Check if you just set the toggle to false if (m_Play == false && m_ToggleChange == true) { …

How to Use Unity - Audio Source Game Objects - YouTube

    https://www.youtube.com/watch?v=_UI3HS_H-Xc

    How to play audio in Unity (with examples ... - Game Dev ...

      https://gamedevbeginner.com/how-to-play-audio-in-unity-with-examples/

      How to play an Audio clip in Unity - VionixStudio

        https://vionixstudio.com/2021/10/28/how-to-play-an-audio-clip-in-unity/
        Create a new Empty object in hierarchy window by clicking Create>Create Empty. Go to the inspector window and click on Add Component. Search for AudioSource and click Add Drag and drop your audio file to the AudioClip dialog box under AudioSource in the inspector window. Check Play On Awake to play the audio when the scene loads.

      How to use AudioSource in Unity3d's Timeline? - Unity …

        https://forum.unity.com/threads/how-to-use-audiosource-in-unity3ds-timeline.506884/

        How do I play multiple Audio Sources from one ... - Unity

          https://support.unity.com/hc/en-us/articles/206116386-How-do-I-play-multiple-Audio-Sources-from-one-GameObject-
          Resolution. You can attach several Audio Sources to the same GameObject in the Inspector, and get them to play at the same time by calling PlayOneShot (); in a script. You need the Audio Source attached to your main GameObject and then attach a script to the Audio Source. You can call the script to play multiple AudioClips in the following way: When you have created this …

        2 audio sources on a game object, how use script to ...

          https://answers.unity.com/questions/52017/2-audio-sources-on-a-game-object-how-use-script-to.html
          You can define two different audio sources as public variables and bind them in editor. Just drag the component into the variable slot in the inspector. var audio1 : AudioSource; var audio2 : AudioSource; When you then want to play either of those …

        Adding Sound Effects to Game in Unity 3D | Studytonight

          https://www.studytonight.com/game-development-in-2D/audio-in-unity
          Go to Add Component → Audio → Audio Source. In the AudioClip slot, drag in the sound effect you want to use. If you downloaded the soundpack, drag in fire1.mp3. Now, untick the Play on Awake checkbox. This makes sure that this sound doesn't play as soon as the gameObject awakes, which in our case is as soon as the game starts.

        Now you know How To Use Audio Source In Unity

        Now that you know How To Use Audio Source In Unity, we suggest that you familiarize yourself with information on similar questions.