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Sound and ActionScript in Adobe Animate

    https://helpx.adobe.com/animate/using/sound-actionscript.html#:~:text=In%20the%20Behaviors%20panel%20%28Window%20%3E%20Behaviors%29%2C%20click,the%20sound%20location%20for%20a%20streaming%20mp3%20file.
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How to play multiple audios from library using as3 ...

    https://community.adobe.com/t5/animate/how-to-play-multiple-audios-from-library-using-as3-0/td-p/4405255
    Please help in doing this. I know to play 1 single audio but for multiple audios I'm finding it difficult to load. var mySound:Sound = new aud1(); //aud1 is the class name I gave in properties of library>audio. mySound.play(); Thanks.

flash - Actionscript 3: playing sound from library with ...

    https://stackoverflow.com/questions/3569048/actionscript-3-playing-sound-from-library-with-name-from-string
    First, in your library, set the class linkage of a sound file by right clicking, selecting properties and editing the Class field in the Linkage section. In this example it …

Attaching MovieClip from library by passing classname as a ...

    https://flexcomps.wordpress.com/2008/09/26/attaching-movieclip-from-library-by-passing-classname-as-a-string-in-function-in-as3/
    The post contains a solution for a case where you need to attach a Library symbol and you have to pass that class name as a string to the function. The approach followed here is by using the getDefinitionByName utility which interprets the string and convert it …

Flash Tutorial: How to Add Sound or Music Using Actionscript 3

    https://www.falkondigital.com/blog/flash-tutorial-how-to-add-sound-or-music-using-actionscript-3/
    1. First, you need to import a sound file into your Library, and then allow it to export by actionscript. Call the class something relevant, for example bg_music. The Base class should be flash.media.Sound. 2. In your actionscript layer we first need to allow Flash to import the basic sound class. Near the start of your AS write:

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