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[PATCH] Xenoblade: HLE audio hack fix - Dolphin

    https://forums.dolphin-emu.org/Thread-patch-xenoblade-hle-audio-hack-fix
    The Dolphin team provides no support for this hack/patch. This patch should prevent choppy noise in HLE audio in Xenoblade. After playing for a while, especially when FPS is above/below expected game FPS, audio turns into choppy noise mixed with normal audio. Easy way to see this is to sit at the title screen with no fps limiting or audio throttling.

[PATCH] Xenoblade: HLE audio hack fix - Dolphin

    https://forums.dolphin-emu.org/Thread-patch-xenoblade-hle-audio-hack-fix?page=6
    Dolphin compiled with the patch: (Run with HLE XAudio2@48k) 3.0-71 Xenoblade HLE Hack v3.1 x64.7z 3.0-71 Xenoblade HLE Hack v3.1 Win32.7z Git diff patch: (only needed if you want to compile it yourself) 3.0-71 xenoblade hle hack v3.1.patch I tried to use your new build but it crashes Dolphin as soon as I launch the game.

Accurate Audio Emulation Has Arrived - Citra

    https://citra-emu.org/entry/accurate-audio-emulation/

    The Rise of HLE Audio - Dolphin Emulator

      https://dolphin-emu.org/blog/2014/11/12/the-rise-of-hle-audio/

      Anyone know to fix crackling audio on Dolphin for this ...

        https://gamefaqs.gamespot.com/boards/960564-xenoblade-chronicles/68116295

        Emulating the Gamecube audio processing in Dolphin - LSE Blog

          https://blog.lse.epita.fr/2012/12/03/emulating-the-gamecube-audio-processing-in-dolphin.html
          Some of these other commands are used to set up global volume ramping, send data back to the main RAM, mix additional data from the RAM, or output samples to the buffers used by the audio interface. This means new-ax-hle now follows the correct audio emulation pipeline: ARAM -> DSP -> RAM -> AI -> Output (instead of the pipeline used before: ARAM -> …

        Using Dolphin on Phenom II x4, overclocking does ... - reddit

          https://www.reddit.com/r/emulation/comments/18ai8j/using_dolphin_on_phenom_ii_x4_overclocking_does/

          Dolphin won't run (in combat at 30fps) - Xenoblade Chronicles

            https://gamefaqs.gamespot.com/boards/960564-xenoblade-chronicles/69354811
            Dolphin 4.0 doesn't have that audio problem anymore, so there's no need to run the old HLE hack version. 2) Dolphin's performance has been improved a lot since 3.0. If anything, that old HLE hack version will probably have even worse framerate on TC's machine than 4.0. Tried it. Comparing old stable with that posted build, old stable works 10x better.

          How to fix audio stuttering in Xenoblade Chronicles on ...

            https://www.neogaf.com/threads/how-to-fix-audio-stuttering-in-xenoblade-chronicles-on-dolphin.749075/
            Back when I played and finished the game a few months ago, I was able to fix almost all audio stuttering and crackling with a 3.5 build. Pretty sure I was using HLE audio too. I'm at work so I don't remember the settings I used to make it work. This was on a moderately overclocked i7-860.

          Pokemon X/Y playable at full speed on Citra - Wololo.net

            https://wololo.net/2018/12/18/emulation-news-pokemon-x-y-3ds-playable-at-full-speed-on-citra-with-recent-audio-developments-snes9x-1-58-released-with-fix-for-movies-and-melonds-0-7-2-with-microphone-support/
            While doing this, it was noted that Pokemon X/Y use the AAC code for music so developer B3N30 implemented an HLE AAC decoder using FFMPEG which managed to fix the crashing issues with Pokemon X/Y and made them run at full speed! To use the HLE AAC decoder on Windows, you need to follow some additional instructions which can be found here.

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