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(PDF) Generative Audio-Visual Interactive Artworks ...

    https://www.academia.edu/2889167/Generative_Audio_Visual_Interactive_Artworks#:~:text=Generative%20audio%2Fvisual%20art%20systems%20Video%20constructs%2C%20in%20their,the%20sequence%20of%20images%20that%20form%20the%20work.
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(PDF) Generative Audio-Visual Interactive Artworks ...

    https://www.academia.edu/2889167/Generative_Audio_Visual_Interactive_Artworks
    Generative audio/visual art systems Video constructs, in their basic versions are generative abstract computer animations, typically shown as installations. In a …

A Generative Audio-Visual Prosodic Model for Virtual Actors

    https://hal.inria.fr/hal-01643334/document
    A Generative Audio-Visual Prosodic Model for Virtual Actors Adela Barbulescu and Rémi Ronfard Inria Gérard Bailly GIPSA-lab N atural animation of conversational agents requires a large vocabulary of emotions and attitudes, which are difficult to …

(PDF) A Generative Approach to Audio-Visual Person ...

    https://www.academia.edu/18137360/A_Generative_Approach_to_Audio_Visual_Person_Tracking
    A Generative Approach to Audio-Visual Person Tracking. Lecture Notes in Computer Science, 2007. Alessio Brutti. Piergiorgio Svaizer. M. Omologo. Oswald Lanz. Roberto Brunelli. Paul Chippendale. ... An Audio-Visual Particle Filter for Monitoring Interactive People Behaviour. By …

Generative Audio and Visuals (with Processing) - YouTube

    https://www.youtube.com/watch?v=gaxCwk_P0K0
    random sounds and visuals made in Processing (http://processing.org/) and Beads (http://www.beadsproject.net/)

Deep Cross-Modal Audio-Visual Generation

    https://www.cs.rochester.edu/u/lchen63/acmmm2017.pdf
    Specifically, we use conditional generative adversarial networks to achieve cross-modal audio-visual generation of musical performances. We explore dif- ferent encoding methods for audio and visual signals, and work on two scenarios: instrument-oriented …

Generative Modeling of Audible Shapes for Object Perception

    http://sound.csail.mit.edu/
    Using this generative model, we are able to construct a synthetic audio-visual dataset, namely Sound-20K, for object perception tasks. We demonstrate that auditory and visual information play complementary roles in object perception, and further, that the representation learned on synthetic audio-visual data can transfer to real-world scenarios.

Godot for audio-visual installation (generative music ...

    https://godotengine.org/qa/127324/godot-visual-installation-generative-projection-mapping
    Godot for audio-visual installation (generative music, projection mapping) I am a musician and work a lot with interactive audio-visual installations. I am thinking about switching from Max MSP / openFrameworks to a game engine for the developement of my installations.

Cross-Modal Audio-Visual Generation

    https://www.cs.rochester.edu/~cxu22/r/vagan/index.html
    We have developed algorithms in audio-visual source association that are able to segment corresponding audio-visual data pairs; we have created deep generative neural networks utilizing adversarial training that are able to generate one modality, i.e., audio/visual, from the other modality, i.e., visual/audio. The outputs of cross-modal generation are beneficial to many …

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