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Audio - Yoyo Games

    https://docs.yoyogames.com/source/dadiospice/002_reference/game%20assets/sounds/index.html#:~:text=GameMaker%3A%20Studio%20has%20a%20re-vamped%20audio%20engine%20that,Vorbis%29%20format%20when%20your%20finished%20game%20is%20compiled.
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Audio - Yoyo Games

    https://docs.yoyogames.com/source/dadiospice/002_reference/game%20assets/sounds/index.html
    GameMaker: Studio has a re-vamped audio engine that is based on the *.ogg sound format. You must still load your sounds into the IDE as either *.wav or *.mp3 but you can select compressed audio from the Audio Editor and GameMaker: Studio will convert the sounds to *.ogg (Ogg Vorbis) format when your finished game is compiled. In this way you can keep the final file size of your …

Game Maker Studio 2 Audio Engine Tutorial - YouTube

    https://www.youtube.com/watch?v=24pQ-tsvPBY
    Thank you for watching & have fun learning!Full source code and courses https://www.codingmadesimple.com/Follow me on twitter for updates https://twitter.com...

Audio - YoYo Games

    https://manual.yoyogames.com/GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio.htm
    Audio. GameMaker Studio 2 has a complete audio engine that is based on the *.ogg, *.mp3 and *.wav sound formats. Sounds of these types added to the IDE can then be used in your game using the basic audio functions shown below. For things more complex than basic sound effects or playing a single piece of music you can refer to the advanced audio ...

Audio - YoYo Games

    https://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/audio/index.html
    GameMaker Studio 2 has a complete audio engine that is based on the *.ogg, *.mp3 and *.wav sound formats. Sounds of these types added to the IDE can then be used in your game using the basic audio functions shown below.

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