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Game Audio Implementation

    http://gameaudioimplementation.com/
    Game Audio Implementation offers a unique practical approach to learning all about game audio. If you’ve always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level.

Unity Game Audio Implementation | A Practical Guide for ...

    https://www.taylorfrancis.com/books/mono/10.4324/9781003055167/unity-game-audio-implementation-andrew-coggan
    ABSTRACT. Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never used a game engine before and don’t want to learn computer programming right now. The book offers insight into the skills needed to design game-ready sounds in current Digital Audio …

How To Become A Video Game Audio Implementer

    https://www.gameindustrycareerguide.com/how-to-become-a-video-game-audio-implementer/

    Engine Audio

      http://www.engineaudio.com/
      Engine Audio. YOUR NEXT GAME AUDIO SOLUTION. html5 templates. WHAT WE DO. SOUND DESIGN . GAME AUDIO IMPLEMENTATION . 3D AUDIO . LOCATION RECORDING. ... Explorers of Ambisonics – Tom Todia. Play by Play 2016 Awards - Excellence in Audio for Depth. Designing Sound Article - I Love Plug-ins! Speakers at OrlandoIX 2015, 2016, 2017, 2018.

    Game Audio 301: Sound & Music Implementation using …

      https://www.udemy.com/course/gameaudio301/

      Working with Audio | Unreal Engine Documentation

        https://docs.unrealengine.com/en-US/Engine/Audio/index.html

        Amazon.com: Game Engine Design and Implementation ...

          https://www.amazon.com/Game-Engine-Design-Implementation-Thorn/dp/0763784516

          YSE - cross-platform sound engine

            http://attr-x.net/yse/

            Is implementing the sounds into the project part of a ...

              https://www.reddit.com/r/GameAudio/comments/s84p33/is_implementing_the_sounds_into_the_project_part/

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