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GameBoy Sound Chip - GitHub Pages

    https://aselker.github.io/gameboy-sound-chip/
    The GameBoy sound chip exists to synthesize simple sounds for music and sound effects. It tries to do work so the CPU doesn’t have to, since the CPU is fairly slow and might not have time. (Today, “sound cards” are mostly just DACs, because modern computers have the resources to generate sounds in software.)

Gameboy sound hardware - GbdevWiki - gg8

    https://gbdev.gg8.se/wiki/articles/Gameboy_sound_hardware
    Different versions of the Game Boy sound hardware have slightly different behavior. The following models have been tested: DMG-CPU-03 original Game Boy DMG-CPU-05 DMG-CPU-06 MGB-LCPU-01 Game Boy Pocket CGB-CPU-02 Game Boy Color CGB-CPU-04 CGB-CPU-05 Registers Sound registers are mapped to $FF10-$FF3F in memory.

aselker/gameboy-sound-chip - GitHub

    https://github.com/aselker/gameboy-sound-chip
    The GameBoy sound chip exists to synthesize simple sounds for music and sound effects. It tries to do work so the CPU doesn't have to, since the CPU is fairly slow and might not have time. (Today, "sound cards" are mostly just DACs, because modern computers have the resources to generate sounds in software.) Sound Channels

Comparing Bare Silicon On Two Game Boy Audio Chips - …

    https://hackaday.com/2020/06/27/comparing-bare-silicon-on-two-game-boy-audio-chips/
    Comparing two Game Boy audio chips. People have noticed before that the Game Boy Color sounds very different than a classic Game Boy, and he wanted to find out why. If you know his work, you won ...

Reverse-engineering and comparing two Game Boy audio ...

    https://www.righto.com/2020/06/reverse-engineering-and-comparing-two.html
    The Game Boy amplifier chip has a design very similar to the popular LM380 power audio amplifier chip (1972), so I'll start with an overview of how the LM380 works. (See the footnote 5 for details.) The LM380 has positive and negative inputs and an output that amplifies the difference between the inputs by a fixed factor of 50.

Hidehiro Funauchi Mastered The Game Boy's Sound Chip, Then ...

    https://www.nintendolife.com/features/hidehiro-funauchi-mastered-the-game-boys-sound-chip-then-seemingly-disappeared
    That says a lot about Funauchi's ability to make the Game Boy audio hardware truly shine in a manner that was seemingly beyond most of his contemporaries. ... The sound chip of the Game Boy is ...

Reverse-engineering the audio amplifier chip in the ...

    https://www.righto.com/2020/05/reverse-engineering-audio-chip-in.html
    The role of the audio chip is to take the sound generated by the CPU and amplify it, either for the internal speaker or for external headphones. The photo below shows how the chip appears on the Game Boy motherboard. It also shows the speaker, headphone jack, and the volume control that adjusts the input levels to the amplifier chip.

Game Boy Advance Audio Amp – Retro Game Repair Shop LLC

    https://retrogamerepairshop.com/products/game-boy-advance-audio-amp
    Regular price$8.99. Shipping calculated at checkout. Before use, please make sure that the sound of your motherboard is normal, and the volume knob, audio chip and capacitor are not aging and damaged. Amps will increase the volume of ALL sounds coming from …

Is the sound chip in the Gameboy Pocket the same as in …

    https://www.reddit.com/r/chiptunes/comments/1uavbq/is_the_sound_chip_in_the_gameboy_pocket_the_same/
    Oh boy! Here's my chance to link to you: Everything you didn't want to know about Gameboy sound. The "sound chip" is different across models. However, the implementation is partly a mystery. All oscillation is generated directly by the CPU (Sharp LR35902, and modified fabs) and connected to DACs.

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