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Fundamentals of Audio and Video Programming for …

    https://www.amazon.com/Fundamentals-Audio-Programming-Developer-Reference/dp/073561945X
    It’s everything you need to fuel your creativity—and take your game players to spectacular new 3-D worlds! Discover how to: Mix mono, stereo, and 3D sound—and add special effects. Create reverb and other environmental sound effects. Stream multiple sounds, create buffers, and get tips for optimizing audio performance.

Fundamentals of Audio and Video Programming for …

    https://www.microsoftpressstore.com/store/fundamentals-of-audio-and-video-programming-for-games-9780735619456
    It’s everything you need to fuel your creativity—and take your game players to spectacular new 3-D worlds! Discover how to: Mix mono, stereo, and 3D sound—and add special effects. Create reverb and other environmental sound effects. Stream multiple sounds, create buffers, and get tips for optimizing audio performance.

Fundamentals of Audio and Video Programming for Games ...

    https://flylib.com/books/en/3.375.1.4/1/
    Fundamentals of Audio and Video Programming for Games / Peter Turcan, Michael Wasson. p. cm. Includes index. ISBN 0-7356-1945-X 1. Computer games--Programming. 2. Computer sound processing. I. Wasson, Michael, 1968- II. Title. QA76.76.C672T84 2003 794.8'1536--dc22 2003060144 Printed and bound in the United States of America.

Fundamentals of Audio and Video Programming for …

    https://www.alibris.com/Fundamentals-of-Audio-and-Video-Programming-for-Games-Peter-Turcan/book/7866606
    Fundamentals of Audio and Video Programming for Games by Peter Turcan, Mike Wasson, Microsoft Corporation - Alibris Buy Fundamentals of Audio and Video Programming for Games by Peter Turcan, Mike Wasson, Microsoft Corporation online at Alibris. We have new and used copies available, in 1 editions - starting at $1.64. Shop now. Skip to main content

Fundamentals of Audio and Video Programming for Games CHM ...

    https://ebooks-it.org/073561945x-ebook.htm
    It's everything you need to fuel your creativityand take your game players to spectacular new 3-D worlds!Discover how to: Mix mono, stereo, and 3D soundand add special …

Video Textures | Fundamentals of Audio and Video ...

    https://flylib.com/books/en/3.375.1.70/1/
    Fundamentals of Audio and Video Programming for Games (Pro-Developer),2003, (isbn 073561945X, ean 073561945X), by Turcan P., Wasson M.

Fundamentals of Audio Programming - Bjorn Roche

    http://stuff.bjornroche.com/fundamental-of-audio-programming-slides.pdf
    So, synchronize playback of video and other things to audio, otherwise drift is inevitable, although usually small. Audio clocks must be extremely stable or the sound quality suffers significantly, so most soundcards have crystal clocks built in. These …

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