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Flash-based Audio and Video Communication in the …

    https://arxiv.org/pdf/1107.0011v1
    Flash-based Audio and Video Communication in the Cloud Kundan Singh Intencity Cloud Technologies, San Francisco, CA, USA [email protected] Carol Davids Illinois Institute of Technology, Wheaton, IL, USA [email protected] ABSTRACT Internet telephony and multimedia communication protocols have matured over the last fifteen years.

(PDF) Flash-based Audio and Video Communication in …

    https://www.researchgate.net/publication/51914365_Flash-based_Audio_and_Video_Communication_in_the_Cloud
    Flash-based Audio and Video Communication i n the Cloud . Kundan Sing h . Intenci ty Cl oud Techn ologie s, ... various w eb and cloud-based video communication scenario s in . Section 6.

Flash-based Audio and Video Communication in the Cloud

    https://arxiv.org/abs/1107.0011
    Consequently, the Flash Player is being used as a web browser plugin by many developers for web-based voice and video calls. We describe the challenges of video communication using a web browser, present a simple API using a Flash Player application, show how it supports wide range of web communication scenarios in the cloud, and describe how it …

Flash-VideoIO | Flash-based audio and video communication

    http://myprojectguide.kundansingh.com/p/flash-videoio/9.html
    This makes low-latency audio and video communication possible over the web. However, it still needs a rendezvous server, which is used by the Flash Player instances to negotiate media and transport attributes, and to create end-to-end media streams. Please see RTMFP vs SIP on how peer-to-peer of Flash Player is actually end-to-end media.

A Cloud-Based Multi-functional e-Meeting System by …

    https://www.academia.edu/12172915/A_Cloud_Based_Multi_functional_e_Meeting_System_by_Flash_Based_Multimedia_Technology_for_Higher_Education_on_the_WebELS_System
    What provides audio-video communication among the users in a shared virtual room. Because Flash-based e-Meeting system is based on streaming, then the whiteboard data, the audio, and the video are all on streaming over the internet between flash player on the client side, and the streaming server which uses RTMP.

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