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linux - Does SDL require any sound server like PulseAudio ...

    https://unix.stackexchange.com/questions/59577/does-sdl-require-any-sound-server-like-pulseaudio-to-play-audio
    SDL doesn't need PulseAudio per se; however, it can use PA if it's available. It seems that SDL could run without X if a framebuffer is available. You could begin from the examples at SDL's page to check whether it's a problem of your ARM board, and you probably will need to do other debugging on your audio player program (I would think it's a ...

PulseAudio and SDL1.2 vs. SDL2.0 -> SDL_AUDIODRIVER ...

    https://github.com/ValveSoftware/steam-for-linux/issues/1849
    Due to the fact that currently pulseaudio is auto-probed by default as the first choice whenever SDL_AUDIODRIVER is not provided, there is not much issue because all users who use pulseaudio just have to "unset SDL_AUDIODRIVER" variable and SDL(1.2/2.0) games will automatically detect/use pulseaudio.

audio - Pulseaudio stopped working on Fedora 35 after ...

    https://unix.stackexchange.com/questions/684208/pulseaudio-stopped-working-on-fedora-35-after-update
    I just ran updates on Fedora 35 with dnf update and after all has been done, I rebooted.. First symptoms: I tried watching a youtube video, and it wouldn't play. Youtube was buffering forever and suggested I "try to restart your device" if it doesn't start playing shortly.

c - PulseAudio-related leaks in SDL2 program under ...

    https://stackoverflow.com/questions/69876806/pulseaudio-related-leaks-in-sdl2-program-under-valgrinds-memcheck
    c linux sdl valgrind pulseaudio. Share. Improve this question. Follow edited Nov 7 '21 at 23:26. genpfault. 48.8k 10 10 gold badges 74 74 silver badges 125 125 bronze badges. asked Nov 7 '21 at 21:52. van3ll0pe van3ll0pe. 1. 7.

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