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How to: Initialize XAudio2 - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/how-to--initialize-xaudio2#:~:text=To%20initialize%20XAudio2%20Make%20sure%20you%20have%20initialized,to%20create%20an%20instance%20of%20the%20XAudio2%20engine.
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There Was an Error Initializing the XAudio2 Sound Engine ...

    https://support.tfdidesign.com/support/solutions/articles/62000086977-there-was-an-error-initializing-the-xaudio2-sound-engine
    When opening smartCARS, you receive an error box stating that there was an error initializing the XAudio2 sound engine and your smartCARS sounds do not work. This can be resolved by …

There Was an Error Initializing the XAudio2 Sound Engine ...

    https://support.tfdidesign.com/support/solutions/articles/62000083870-there-was-an-error-initializing-the-xaudio2-sound-engine
    When opening PACX, you receive an error box stating that there was an error initializing the XAudio2 sound engine and your PACXsounds do not work. This can be resolved …

How to: Initialize XAudio2 - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/how-to--initialize-xaudio2
    To initialize XAudio2. Make sure you have initialized COM. For a Windows Store app, this is done as part of initializing the Windows Runtime. Otherwise, use CoInitializeEx. HRESULT hr; hr = CoInitializeEx( nullptr, COINIT_MULTITHREADED ); if (FAILED(hr)) return hr; Use the XAudio2Create function to create an instance of the XAudio2 engine.

Help Needed - There Was an Error Initializing the XAudio2 ...

    https://forums.tfdidesign.com/index.php?/topic/5130-help-needed-there-was-an-error-initializing-the-xaudio2-sound-engine/
    Same error here: The system failed to initialize the XAudio2 engine. The error was FAILED(hr = XAudio2Create(&pXA2, NULL)) with error code -2147221164. The Problem is that the installer comes along with the DirectX SDK web installer. The latter wants to download files which microsoft has taken offline from its servers. But without DirectX SDK, no XAudio2 Api, though …

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