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VirtualDub documentation: deciphering errors - …

    https://www.virtualdub.org/docs_errors.html
    VirtualDub documentation: deciphering errors Useful error reporting is, unfortunately, one of the toughest programming tasks, especially when the errors must be ...

VirtualDub documentation: codecs - virtualdub.org

    https://virtualdub.org/docs_codecs.html
    The different file order makes it impossible to retrofit MPEG-1 support onto applications with codecs alone, and the frame order issue means you can't truly fit MPEG-1 video into AVI. VirtualDub can read MPEG-1 because it has a separate code path for parsing MPEG-1 files and its own MPEG audio and video decoders.

VirtualDub: incomplete frame. Is it ignorable? - VideoHelp ...

    https://forum.videohelp.com/threads/353250-VirtualDub-incomplete-frame-Is-it-ignorable
    Join Date. Sep 2012. Hello. I'm trying to use VirtualDub instead of Handbrake for my conversions from MPEG-2+MP2 to x264+MP3, but in my first video the conversion stops after at about 28 minutes with a pop-up message that says "incomplete frame". I started the conversion after that point and it keeps on regularly.

Virtualdub error-WARNING: NOTHING TO OUTPUT BFRAME …

    https://forums.afterdawn.com/threads/virtualdub-error-warning-nothing-to-output-bframe-decoder-lag.408680/
    The "Nothing To Output "B" Frame Decoder Lag" message usually only Shows up on the First Frame of the File (With me anyways) so if you moove to the next frame it …

FccHandler Mirror - Browse /Virtualdub Mpeg2 plugin at ...

    https://sourceforge.net/projects/fcchandler/files/Virtualdub%20Mpeg2%20plugin/
    Version 1.0 (October 4, 2007) This is the first release of my new MPEG-2 plugin for VirtualDub version 1.7.2 and later. The following are known issues: Using VirtualDub's built-in "Inverse Telecine" crashes the plugin. Direct stream copy of MPEG audio is not possible yet. Previously chosen audio streams are not remembered in jobs.

Can VirtualDub do Mov, Mpeg, Mp4, ASF, WMV, FLV...? - …

    https://forum.doom9.org/showthread.php?p=1166907
    - Fixed audio desyncs with frame rate conversion. - Type-1 DV audio works again. - The video.SetRange() command works in unadjusted source milliseconds again. - Fixed read errors with AVI files that have frames out of order in the index. (Note: This is rare, and often actually a sign of a corrupt index.)

Can VirtualDub do Mov, Mpeg, Mp4, ASF, WMV, FLV...? - …

    https://forum.doom9.org/showthread.php?t=129207&page=4
    B) Audio decoding now works. C) Implemented the "Ask for Extended Options Dialog" (this controls the options contained in "Quicktime.ini"). D) When a movie is opened in YV12 or YUY2 mode, decoding to RGB32 is also available (this should make the preview for most, if not all, video filters work). Although, this almost didn't need to be done.

Capturing VHS with VirtualDub - audio and video out of ...

    http://www.digitalfaq.com/forum/video-capture/4832-capturing-vhs-virtualdub.html
    Values while capturing: 66 000 frames captured after 44 min, 0 frames dropped/inserted; sync: VT adj +0ms; current error: 0 It indicated while capturing that there were no dropped frames or sync issues. But, playing the same AVI file on Vdub- using the internal E drive, gave me up to a ± 3 second delay between audio and video.

VirtualDub help

    https://documentation.help/VirtualDub/documentation.pdf
    a difference from an earlier frame. (MPEG-1) [B]: A B-frame, or bidirectionally predicted frame. These are stored as a difference from both an earlier frame and a future frame. (MPEG-1) [M]: A masked frame. These are frames that have been tagged in VirtualDub's timeline as not to be processed; instead, the previous frame should be used.

Processing: Direct mode - VirtualDub Documentation

    https://documentation.help/VirtualDub/p-direct.html
    Because VirtualDub is not able to detect or correct for such limitations, editing streams in such formats can result in audible decoding errors due to block fragments at the cut point and is not recommended. [1] The size of the block is set, in bytes, by the nBlockAlign field in the WAVEFORMATEX structure that describes the audio format.

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