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Create Amazing Waveform Audio Visualizers in Motion 5 ...

    https://motionarray.com/learn/final-cut-pro/audio-visualizers-in-motion-5/#:~:text=Go%20to%20the%20Audio%20panel%20and%20set%20the,times%2C%20so%20you%20have%205%20mini%20audio%20visualizers.
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Duplicate projects and clips in Final Cut Pro - Apple Support

    https://support.apple.com/guide/final-cut-pro/duplicate-projects-and-clips-verfd45ffa45/mac
    Duplicate projects and clips. In the Libraries sidebar in Final Cut Pro, select the event that contains the clips or projects you want to copy. In the browser, select the clips or projects you want to copy. Note: You can’t select clips and projects at the same time. Choose Edit > Duplicate (or press Command-D).

How to Edit Audio in Final Cut Pro: Learn All the ...

    https://motionarray.com/learn/final-cut-pro/how-to-edit-audio-in-final-cut-pro-learn-all-the-essential-steps/
    It’s simple to use, very powerful, and unique to Final Cut–so it’s definitely worth learning! Select your clip in the Timeline and open the Audio Inspector. Under Audio Enhancements click the magic wand to the right of Audio Analysis . It may take Final Cut a few seconds to process your audio enhancements.

How does object tracking work in Final Cut Pro? - Apple ...

    https://support.apple.com/guide/final-cut-pro/how-does-object-tracking-work-vere9b794f29/mac
    When you drag the clip or effect to a suggested object, an onscreen tracker appears with controls you can use to adjust the area you want to track. In the second step of tracking, Final Cut Pro analyzes the motion of the designated reference pattern. Final Cut Pro uses two analysis methods (algorithms) to do the calculations for object tracking:

Duplicating Left Channel to Right Channnel Audio in ...

    https://www.dvinfo.net/forum/all-things-audio/137113-duplicating-left-channel-right-channnel-audio-finalcut-pro.html
    Duplicating Left Channel to Right Channnel Audio in FinalCut Pro I have a video project in Final Cut Pro and the audio that I need (a speaker talking directly into a microphone) resides on only one channel.

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