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How/if you can Audio Dump? - Dolphin

    https://forums.dolphin-emu.org/Thread-how-if-you-can-audio-dump#:~:text=Dolphin%20can%20only%20help%20you%20extract%20it%20from,but%20this%20normally%20does%20not%20separate%20sound%20effects.
    none

Dumping Audio + Dumping Frames Dolphin 3.0-204

    https://forums.dolphin-emu.org/Thread-dumping-audio-dumping-frames-dolphin-3-0-204
    Also, the dump frames option doesn't dump audio. To do that, check "Dump Audio" in the DSP settings. I've tried the "Dump Audio" in DSP, but that doesn't work, assuming it dumps to User/Dump/DSP/ It dumps to User/Dump/Audio. It didn't, I tried about 10 times, the folders empty :/ Try 3.0 then.

Dolphin Emulator - Frequently Asked Questions

    https://dolphin-emu.org/docs/faq/
    This is not actually an audio issue, but a performance issue. Audio stuttering can be avoided by running Dolphin full-speed, or, in the latest development builds, activating time-stretched audio. Time-stretched audio will "stretch" the currently output audio over the gaps, allowing the game to sound more natural at the cost of some audio latency.

Audio Emulation - Dolphin Emulator Wiki

    https://wiki.dolphin-emu.org/index.php?title=Audio_Emulation
    The DSP is an additional processor used by the Wii/GCN to process sound. Dolphin has two ways to emulate the DSP. HLE (High Level Emulation): HLE works by using a DSP engine created by the developers from studying the real DSP. DSP HLE is with almost no overhead and does not require any additional files, however it may have some problems in some games.

SFX ripping/decoding/dumping features?

    https://forums.dolphin-emu.org/Thread-sfx-ripping-decoding-dumping-features
    You could manually dump things and edit the files in something like Audacity (Dolphin can dump the audio output to a file, it's just the final mixed results of all the current sounds playing, but Sound Test should only have one sound playing at a time).

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