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DirectShow Samples - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/directshow/directshow-samples
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Audio Capture - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/directshow/audio-capture
    An application can use DirectShow to capture audio data from microphones, tape players, and other devices, through the inputs on the sound card. Typical scenarios include: Recording a voiceover narration for later dubbing over a video stream. Converting legacy analog audio content to digital format.

Audio Capture with DirectShow - Part 1 - CodeProject

    https://www.codeproject.com/articles/31541/audio-capture-with-directshow-part-1
    hr = pOutputDevice-> FindPin(L " Audio Input pin (rendered)",&pOut); A peek into GraphEdit shows the following: After making a change to the code in your program, it should be ready to compile, but first, try connecting the two sources, Audio capture and Audio renderer, in GraphEdit, and hit the Play button to test the graph. You should hear whatever is being said on …

/Win/DirectShow/Select and Capture with Audio

    https://www.monkeybreadsoftware.net/example-win-directshow-selectandcapturewithaudio.shtml
    Monkeybread Xojo plugin - Example: /Win/DirectShow/Select and Capture with Audio. Platforms to show: All Mac Windows Linux Cross-Platform. /Win/DirectShow/Select and Capture with Audio. Function: Required plugins for this example: MBS Win Plugin. You find this example project in your Plugins Download as a Xojo project file within the examples folder: …

c# - How to capture audio and Video using DirectShow …

    https://stackoverflow.com/questions/7942370/how-to-capture-audio-and-video-using-directshow-net
    Compiled it course I'm on win7 64b. Compiled CaptureWMV sample, look at the code and for 12 hour tried to add audio capture to it, but it always crush when I try to use not video only codec. I googled for working example but couldn't find any.(audio only-yes, video only-yes, but both-nowhere) Here is my slightly modified code.

directx - C++ DirectShow Video and Audio capture ...

    https://stackoverflow.com/questions/6983237/c-directshow-video-and-audio-capture-beginning
    For example, in DirectShow you wouldn't register a callback for to encode a video frame. Instead, you'd develop an encoder filter that would receive data from the capture source. As an alternative, if you're only targeting Vista and later, there is the Microsoft Media Foundation .

Audio capture using DirectShow - social.msdn.microsoft.com

    https://social.msdn.microsoft.com/Forums/en-US/9acf4867-b2f1-42cb-9665-526b575aa4c5/audio-capture-using-directshow
    I'm interested in any sample related to audio recording using DirectShow API. Could you please provide some piece of code or a link to code samples? I'm just trying to get started with DirectShow audio capture. Which DirectShow interfaces to use? How to build a filter graph? Actually I need to record audio in AMR-NB format.

Capturing Output via DirectShow

    https://social.msdn.microsoft.com/Forums/windowsserver/en-US/0ed5266c-97a9-44c1-b5b2-d1552a666dab/capturing-output-via-directshow
    C:\Program Files\Microsoft SDKs\Windows\v7.0\Samples\Multimedia\DirectShow\Filters\PushSource. There are also a number of solutions available from third parties (Google will help you here). Finally, there is the Windows Media Encoder 9 which has its own SDK. The WME SDK comes with screen capture …

DirectShow – FFmpeg

    http://devres.zoomquiet.top/data/20170524184134/index.html
    Example to use audio and video dshow device as an input: c:\> ffmpeg -f dshow -i video="Integrated Camera":audio="Microphone name here" out.mp4 You can also pass the device certain parameters that it needs, for instance a webcam might allow you to capture it in 1024x768 at up to max 5 fps, or allow you to capture at 640x480 at 30 fps.

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