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Detect Supported Audio Formats with JavaScript

    https://davidwalsh.name/detect-supported-audio-formats-javascript#:~:text=So%20how%20do%20we%20detect%20if%20a%20given,used%20with%20video%3A%20const%20audio%20%3D%20document.createElement%28%27audio%27%29%3B%20audio.canPlayType%28%27audio%2Fmpeg%27%29%3B
    none

media player - Detect if audio is playing in browser ...

    https://stackoverflow.com/questions/29632647/detect-if-audio-is-playing-in-browser-javascript
    Basically the only way that I found to access the entire window's audio is using MediaDevices.getDisplayMedia (). From there a MediaStream can be fed into an AnyalizerNode that can be used to check the if the audio volume is greater than zero. Only works in Chrome and maybe Edge (Only tested in Chrome 80 on Linux)

Tools & Media Utilities Browser feature Detection | Dolby ...

    https://developer.dolby.com/tools-media/utilities/browser-feature-detection/#!
    Press the Play button to find out. Please note, this tool is used to detect Dolby Audio support in your web browser only, not on the device itself. Supports Dolby Audio. Start Test. Scanning…. Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/534+ (KHTML, like Gecko) BingPreview/1.0b. video/mp4;codecs="ec-3" : true - true.

Why isn't my browser extension detecting audio? : Help Centre

    https://help.caption-ed.com/support/solutions/articles/80000946680-why-isn-t-my-browser-extension-detecting-audio-
    Checks Ensure you have a good internet connection, you can check your connection here Close the captioning bar by clicking the 'x' in the top corner Navigate to the media you want to caption This needs to be in the browser if you are using the Caption.Ed browser app,... This needs to be in the ...

Detect Supported Audio Formats with JavaScript

    https://davidwalsh.name/detect-supported-audio-formats-javascript
    So how do we detect if a given audio type is supported? We can detect audio format support with HTMLAudioElement.prototype.canPlayType, the same strategy that's used with video: // Create an audio element so we can use the canPlayType method const audio = document.createElement('audio'); // Does the device support mp3? …

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