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GitHub - davispolito/CUDA-Additive-Synthesis

    https://github.com/davispolito/CUDA-Additive-Synthesis
    Real-time additive synthesis with one million sinusoids using a GPU. 128th Audio Engineering Society Convention 2010. 1. a method for computing additive synthesis on a gpu using parallel threads is espoused. In my project I was able to successfully …

Text to Speech Synthesis Using Intel® FPGA

    https://www.intel.com/content/dam/www/public/us/en/documents/white-papers/text-speech-synthesis-fpga.pdf
    [10]. However, these are not known to achieve real-time audio synthesis. The implementation with the highest performance that we have been able to identify is the NVIDIA* nv-wavenet 1 that can achieve real-time audio synthesis using highly-optimised hand-written CUDA kernels. In this paper, we implement a WaveNet model, with approximately the same

Synthesis acceleration with cuda - support.xilinx.com

    https://support.xilinx.com/s/question/0D52E00006hpimY/synthesis-acceleration-with-cuda?language=en_US
    BR martin. **BEST SOLUTION** (1) No, no support for any hardware acceleration yet. I'm sort of surprised that Xilinx hasn't yet fed the C codebase behind Vivado to SDAccel and produced an FPGA-accelerated version of it (which would then drive sales of more FPGAs). (2) The main aim seems to be exactly what you'd expect: lots of cores (synthesis ...

GitHub - enoch-solano/gpu_powered_synthesizer

    https://github.com/enoch-solano/gpu_powered_synthesizer
    One of the bottle necks of this form of synthesis is a CPUs ability to compute sine waves in real time without latency. In Savioja, Lauri & Välimäki, Vesa & Smith, Julius. (2010). Real-time additive synthesis with one million sinusoids using a GPU. 128th Audio Engineering Society Convention 2010. 1.

Generate Natural Sounding Speech from Text in Real …

    https://developer.nvidia.com/blog/generate-natural-sounding-speech-from-text-in-real-time/
    Text-to-speech (TTS) synthesis is typically done in two steps. First step transforms the text into time-aligned features, such as mel spectrogram, or F0 frequencies and other linguistic features; Second step converts the time-aligned features into audio. The optimized Tacotron2 model 2 and the new WaveGlow model 1 take advantage of Tensor Cores ...

AES E-Library » CUDA Accelerated Audio Digital Signal ...

    https://www.aes.org/e-lib/browse.cfm?elib=17443
    CUDA Accelerated Audio Digital Signal Processing for Real-Time Algorithms Nicholas Jillings1 and Yonghao Wang2 1 Birmingham City University, Birmingham, B4 7XG, United Kingdom [email protected] Lab, Birmingham City University, Birmingham, B4 7XG, United Kingdom [email protected] 2 DMT ABSTRACT This paper investigates ...

c# - GPU audio processing - Stack Overflow

    https://stackoverflow.com/questions/64800548/gpu-audio-processing
    Here's an illustrative table from a recent paper (Renney, Gaster & Mitchell "There and Back Again: The Practicality of GPU Accelerated Digital Audio ", NIME 2020), showing this tradeoff when using GPUs for audio synthesis. Physical model synthesizer bidirectional real …

Technology - CudaGrain

    https://sites.google.com/site/cudagrain/technology
    Many parameters concerning the synthesis are specified when the engine is created and cannot be changed during the audio output. Originally, this was designed to avoid host-to-device memory copy overhead in the CUDA implementation. However, final profiling of the CUDA performance indicates that this may be unnecessary. Wave Table Support

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