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libsoundio: cross-platform audio input and output

    http://libsound.io/
    libsoundio is a lightweight abstraction over various sound drivers. It provides a well-documented API that operates consistently regardless of the sound driver it connects to. It performs no buffering or processing on your behalf; instead exposing the raw power of the underlying backend. libsoundio is appropriate for games, music players, digital audio workstations, and various …

GitHub - RustAudio/cpal: Cross-platform audio I/O library ...

    https://github.com/RustAudio/cpal
    CPAL - Cross-Platform Audio Library. Low-level library for audio input and output in pure Rust. This library currently supports the following: Enumerate supported audio hosts. Enumerate all available audio devices. Get the current default input and output devices. Enumerate known supported input and output stream formats for a device.

Xiph.org: libao: a cross platform audio library

    https://xiph.org/ao/
    libao: a cross platform audio library. Libao is a cross-platform audio library that allows programs to output audio using a simple API on a wide variety of platforms. It currently supports: Null output (handy for testing without a sound device) WAV files; AU files; RAW files; OSS (Open Sound System, used on Linux and FreeBSD)

GitHub - andrewrk/libsoundio: C library for cross-platform ...

    https://github.com/andrewrk/libsoundio
    C library providing cross-platform audio input and output. The API is suitable for real-time software such as digital audio workstations as well as consumer software such as music players. This library is an abstraction; however in the delicate balance between performance and power, and API convenience, the scale is tipped closer to the former.

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