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Cross platform library for mobile microphone in iOS or ...

    https://stackoverflow.com/questions/35152723/cross-platform-library-for-mobile-microphone-in-ios-or-android
    Show activity on this post. I'm developing an app in Android, that records a voice from a microphone and sends it over WIFI. For recording I use Audiorecord and Audiotrack. Because Android doesn't provide a low latency, I was looking for an audio library, which provide low latency and are cross platform capable for a later iOS implementation.

GitHub - RustAudio/cpal: Cross-platform audio I/O library ...

    https://github.com/RustAudio/cpal
    CPAL - Cross-Platform Audio Library. Low-level library for audio input and output in pure Rust. This library currently supports the following: Enumerate supported audio hosts. Enumerate all available audio devices. Get the current default input and output devices. Enumerate known supported input and output stream formats for a device.

GitHub - orryverducci/AudioCore: Cross platform audio ...

    https://github.com/orryverducci/AudioCore
    AudioCore is a free and open source cross platform audio library for .NET applications. AudioCore supports Windows, macOS, iOS and Android. AudioCore is developed by Orry Verducci. Why AudioCore? AudioCore aims to provide everything you need to be able to playback, process and record audio in your .NET applications.

YSE - cross-platform sound engine - Attr-X

    http://attr-x.net/yse/
    YSE is a C++ audio library. It runs on Windows, Linux, MacOS, Android and iOS. Our aim is to make YSE as easy to use as possible. Our tutorials and demo code will get you up to speed in a matter of hours. Simplicity is not an excuse for limitations though. YSE comes with more features than most commercial sound engines and we are planning a lot ...

Audio Library C++ for a multicross platform use (iphone ...

    https://stackoverflow.com/questions/6370305/audio-library-c-for-a-multicross-platform-use-iphone-android
    Audio Library C++ for a multicross platform use (iphone, android...) Bookmark this question. Show activity on this post. i'm trying to make a C++ engine that will read a mp3 file, and make some image zoom/translation depending on the time of the reading sound file. I think I could use OpenGL ES to render what I want, and calling some OpenGL ES ...

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms. Many applications use PortAudio for Audio I/O.

C++ Audio Library Options (2018) - Superpowered

    https://superpowered.com/audio-library-list
    Superpowered is the leading real-time, cross-platform C++ Audio Library for Desktop, Mobile, IoT and Embedded Devices on Android, iOS, macOS, tvOS, Linux and Windows. 2. Aquila. Aquila is an open-source software and cross-platform DSP (Digital Signal Processing) library written in C++, focusing on frequency domain analysis. 3. Aubio.

OpenAL: Cross Platform 3D Audio

    http://www.openal.org/
    OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. The library models a collection of audio sources moving in a 3D space that are heard by a single listener somewhere in that space. The basic OpenAL objects are a Listener, a Source, and a Buffer. There can be a large number of Buffers, which contain audio …

List of all iOS cross-play games currently available.

    https://crossplaygames.com/platforms/ios
    Currently 42 iOS games are supporting cross-platform play. On CrossPlayGames.com you get the full list of all iOS crossplay games available.

Build Low Latency Audio-centric Apps for Mobile, Web ...

    http://superpowered.com/
    CEO & Founder, Voloco, #1 Auto Tune App on iOS and Android Microsoft Superpowered audio is advanced cross-platform audio processing technology, wrapped in an easy to use API. Superpowered does all the low-level, heavy lifting that would otherwise take multiple vendors running multiple technologies to even come close. Tom Butcher

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