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RtAudio: A cross-platform C++ class for realtime audio ...

    https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.218.4491#:~:text=This%20paper%20presents%20a%20cross-platform%20C%2B%2B%20class%20for,querying%2C%20multiple%20concurrent%20streams%2C%20blocking%20and%20callback%20functionality.
    none

libsoundio: cross-platform audio input and output

    http://libsound.io/
    cross-platform audio input and output for real-time & consumer software libsoundio is a lightweight abstraction over various sound drivers. well-documented API that operates consistently regardless of the sound driver it connects to. It performs no buffering or processing on your behalf; instead exposing

audio - C cross-platform sound input library - Stack …

    https://stackoverflow.com/questions/1447946/c-cross-platform-sound-input-library
    What's the best free cross-platform c99 (or earlier) library for getting sound input (microphone, etc)?

GitHub - andrewrk/libsoundio: C library for cross-platform ...

    https://github.com/andrewrk/libsoundio
    C library providing cross-platform audio input and output. The API is suitable for real-time software such as digital audio workstations as well as consumer software such as music players. This library is an abstraction; however in the delicate balance between performance and power, and API convenience, the scale is tipped closer to the former.

RtAudio: A Cross-Platform C++ Class for Realtime Audio ...

    https://ccrma.stanford.edu/~gary/papers/icmc2002c.pdf
    This paper presents a cross-platform C++ class for realtime audio input and output streaming. RtAu-dio provides a flexible, easy to use application pro-gramming interface (API) which allows complete audio system control, including device capability querying, multiple concurrent streams, blocking and callback functionality. RtAudio is currently

c# - Cross-platform audio library for .NET - Stack Overflow

    https://stackoverflow.com/questions/15714162/cross-platform-audio-library-for-net
    ManagedBass is new .NET Cross-Platform wrapper for un4seen Bass library with MIT license. It's not only wrapper - it has also objective API. Take a look at this blog post.. Here's example of playing file using wrapper API: using ManagedBass; class Program { static void Main() { Bass.Init(); // Initialize with default options.

Show HN: Libsoundio 1.0.0 – cross-platform audio input …

    https://news.ycombinator.com/item?id=10171802
    Show HN: Libsoundio 1.0.0 – cross-platform audio input and output (libsound.io) 129 points by AndyKelley on Sept 4, 2015 | hide | past | web | favorite | 41 …

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio - an Open-Source Cross-Platform Audio API. PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

PyAudio - PyPI

    https://pypi.org/project/PyAudio/
    pip install PyAudio. Copy PIP instructions. Latest version. Released: Mar 18, 2017. Bindings for PortAudio v19, the cross-platform audio input/output stream library. Project description. Project details. Release history. Download files.

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