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Cross-browser audio basics - Developer guides | MDN

    https://developer.mozilla.org/en-US/docs/Web/Guide/Audio_and_video_delivery/Cross-browser_audio_basics
    Cross-browser audio basics. This article provides: a basic guide to creating a cross-browser HTML5 audio player with all the associated attributes, properties, and events explained. a guide to custom controls created using the Media API.

Make audio player cross-browser compatible · Issue #5 ...

    https://github.com/argybarg/readbacks/issues/5
    • Firefox and Opera require Ogg Vorbis format to play audio in HTML5. Not sure if it must be .oga or .ogg, or if both are supposed to work... I converted our test mp3 and it didn't work regardless of the extension. • Older versions of Firefox as require the wmode:"window" option even to play in Flash.

html - Backwards and cross-browser compatible audio ...

    https://stackoverflow.com/questions/16282208/backwards-and-cross-browser-compatible-audio-playing
    With the HTML5 audio tag you can specify different audio types to attempt to load because each browser allows different types. There is a nice compatibility chart on this page: http://html5doctor.com/native-audio-in-the-browser/ The below code will work with most browsers. It first attempts the new HTML5 audio method then falls back on the embed method.

HTML5 Audio Player: The 10 Best Players for 2022

    https://catswhocode.com/html5-audio-player/
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GitHub - ableplayer/ableplayer: fully accessible cross ...

    https://github.com/ableplayer/ableplayer
    Able Player is a fully accessible cross-browser HTML5 media player. To see the player in action check out the Able Player Examples page. Features Supports both audio and video. Supports either a single audio track or an entire playlist.

Creating a cross-browser video player - Developer guides …

    https://developer.mozilla.org/en-US/docs/Web/Guide/Audio_and_video_delivery/cross_browser_video_player
    Creating a cross-browser video player. This article describes a simple HTML5 video player that uses the Media and Fullscreen APIs and works across most major desktop and mobile browsers. As well as working fullscreen, the player features custom controls rather than just using the browser defaults. The player controls themselves won't be styled ...

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