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What is Headphone Virtualization? - Definition from …

    https://www.techopedia.com/definition/26779/headphone-virtualization
    Headphone virtualization is a sound processing technique in which a surround sound experience is delivered on standard stereo headphones through embedded digital signal processing (DSP)-based chips or sound cards. It is enabled through the operating system (OS) or sound card firmware/driver. Headphone virtualization was first made available in Windows Vista.

Use every Headphone Surround Virtualization on all …

    https://sourceforge.net/p/equalizerapo/discussion/general/thread/3a03d8df/
    I've disabled Bass Boost and Crystalizer and any kind of creative effects and equalization only CMSS on (As stated on web to use CMSS virtualization windows speakers need to be set as 5.1 or 7.1, our case, and creative speaker must be set on headphone as I've done). I've used audacity for recording using MME device.

Sound BlasterX G5 - 7.1 HD Audio ... - Creative Technology

    https://en.creative.com/p/sound-blaster/sound-blasterx-g5
    Overview. The pocket-sized Sound BlasterX G5 delivers massively superior gaming audio performance in a compellingly tiny form-factor. This virtual 7.1 24-bit/192kHz, 120dB USB Digital Audio Converter (DAC) and headphone amplifier delivers the ultimate headphone gaming audio experience - whether it is on your PC or for your PS4 gaming console.

Sound Blaster G-Series Gaming DACs - Creative Technology

    https://us.creative.com/gseries/
    The Sound Blaster GC7 features dual DSP, offering both our award-winning Super X-Fi Headphone Holography technology and the full suite of Sound Blaster audio enhancements. On top of that, it also offers both SXFI BATTLE Mode and Scout Mode to help you further improve that KDR and emerge the last man standing. $169.99.

Super X-Fi Personalized Audio ... - Creative Technology

    https://en.creative.com/sxfi/
    Combining the best of both worlds, enjoy amazing surround capabilities for both headphones and speakers with discrete and virtual 7.1 for a vastly improved desktop movie experience. FEATURES SUMMARY. Hi-res 32-bit / 192 kHz; Dynamic Range of Up to 115 dB; 600Ω Headphone Amplifier; Discrete and Virtual 7.1 Surround; Audio Balance Feature for Game and Chat Mix

Confused how to setup virtual surround sound ... - Head-Fi

    https://www.head-fi.org/threads/confused-how-to-setup-virtual-surround-sound-with-headphones-and-soundblaster-z.686069/
    I am a confused as to the proper way to setup virtual surround sound on my Creative Aurvana headphones with a Soundblaster Z sound card. What I have done, but not sure is correct: 1. In the SB Z control panel, I set the speaker configuration to headphones. 2. In the SBX Pro Studio I put a checkmark in Surround.

Creative SXFI GAMER - Creative Labs (Asia) | Sound …

    https://asia.creative.com/p/super-x-fi/creative-sxfi-gamer
    Super X-Fi uses computational audio to personalize the headphone experience based on how you hear sound to give you the most optimized and realistic listening experience. This is done by simply taking photos of your face and ears with your phone. SXFI APP Personalize your Super X-Fi profile through an advanced Head and Ear-Mapping process.

Should I use RealTek headphone virtualization for gaming ...

    https://www.reddit.com/r/headphones/comments/fi1z2x/should_i_use_realtek_headphone_virtualization_for/
    It gives me an option for headphone virtualization in the audio control panel. I’ve heard this option isn’t good for music listening, but what about for gaming? Does it make a noticeable difference? 7 comments. share. save. hide. report. 29% Upvoted. This thread is archived. New comments cannot be posted and votes cannot be cast.

Would you recommend using Realtek "Headphone ...

    https://forums.tomsguide.com/threads/would-you-recommend-using-realtek-headphone-vitrtualization.369055/
    18,610. 23. Aug 27, 2014. #2. In the realtek program there is an option for loudness equalization. If you are having problems hearing voices, disable it. For music, you would want it disabled so it is clearer. That's what I do. I also enable speaker fill as well to simulate surround for 2.1 signals to my 5.1 system.

a PSA for people using Realtek onboard audio : headphones

    https://www.reddit.com/r/headphones/comments/59zauk/a_psa_for_people_using_realtek_onboard_audio/
    a PSA for people using Realtek onboard audio. make sure in the realtek settings, you see an option for "headphone virtualization". DON'T check it, just make sure it's there. the presence of this option means it is aware that it needs to be driving headphones - and that means it is using the dedicated headphone amps (yes, onboard audio has those). otherwise, it's only trying to run …

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