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javascript - Creating dynamic audio with Node.js - Stack ...

    https://stackoverflow.com/questions/31906610/creating-dynamic-audio-with-node-js
    Creating dynamic audio with Node.js. Ask Question Asked 6 years, 5 months ago. Active 6 months ago. Viewed 748 times 2 Problem. My application (morse code translator) takes user input and converts the text into sounds to be played on following the route. However, my current application will play only a single sound, and not more even if the ...

AudioNode - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/AudioNode
    Each AudioNode has inputs and outputs, and multiple audio nodes are connected to build a processing graph. This graph is contained in an AudioContext, and each audio node can only belong to one audio context. A source node has zero inputs but one or multiple outputs, and can be used to generate sound. On the other hand, a destination node has no outputs; instead, all …

Generate Sounds Programmatically With Javascript

    https://marcgg.com/blog/2016/11/01/javascript-audio/
    Generate Sounds Programmatically With Javascript Produce a Simple Beep. First let’s create a very basic beep using a sinusoid. We’ll initiate an audio context, which is... Getting Rid Of The Clicking Sound. The best solution to get rid of this click is to ramp the sine wave down with an... Set A ...

Building an Audio Visualizer With JavaScript. | by Austin ...

    https://medium.com/swlh/building-a-audio-visualizer-with-javascript-324b8d420e7
    For that you would need to set the srcObject attribute on the audio element in your javascript code equal to a stream object that you usually get from navigator.mediaDevices.getUserMedia. After you...

How to work with sound in JavaScript: Create a custom ...

    https://webdesigntips.blog/web-design/javascript/how-to-work-with-sound-in-javascript-create-a-custom-audio-player-with-react-and-web-audio-api/
    // load audio file from server const response = await axios.get(url, { responseType: 'arraybuffer', }); // create audio context const audioContext = getAudioContext(); // create audioBuffer (decode audio file) const audioBuffer = await audioContext.decodeAudioData(response.data); // create audio source const source = …

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