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audio.loadSound() - Corona Labs Inc.

    https://docs.coronalabs.com/api/library/audio/loadSound.html
    The name of the audio file you want to load. Supported file formats are determined by the platform you are running on. baseDir (optional) Constant. By default sound files are expected to be in the project folder ( system.ResourceDirectory ). If the sound file is in the application documents directory, use system.DocumentsDirectory.

GitHub - Lerg/audio-visualization: Audio Visualization ...

    https://github.com/Lerg/audio-visualization
    Audio Visualization Demo for Corona SDK. Contribute to Lerg/audio-visualization development by creating an account on GitHub.

Corona SDK Mobile Game Development: Beginner's Guide ...

    https://www.amazon.com/Corona-SDK-Mobile-Game-Development-ebook/dp/B00VIBPW0S
    Corona SDK Mobile Game Development: Beginner's Guide - Second Edition - Kindle edition by Fernandez, Michelle M.. Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks, note taking and highlighting while reading Corona SDK Mobile Game Development: Beginner's Guide - Second Edition.

Learn Corona SDK Game Development 1st ed., Zammetti, Frank ...

    https://www.amazon.com/Learn-Corona-SDK-Game-Development-ebook/dp/B00CYU98TI
    Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store.. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and …

Wednesday FAQs: Sub-Folder and File Access | Corona Labs

    https://coronalabs.com/blog/2013/02/13/faq-wednesday-sub-folder-and-file-access/
    Corona allows directly loading images and audio files using audio and image APIs, but has limited access to Resource files using the file I/O APIs. Because of this limitation on Android, if you have files shipped in the Resource directory that you want to copy to another directory (e.g., Documents), you will need to change the file name in the ...

Expansion File Support for Android | Corona Labs

    https://coronalabs.com/blog/2013/04/17/expansion-file-support-for-android/
    Corona SDK will package everything except your Lua scripts into the expansion file, name it properly, and then put it in the correct format. All of this is done locally so even if you have 2GB worth of asset files you won’t have to worry about a slow internet connection.

Lua Game Programing - Tutorialspoint

    https://www.tutorialspoint.com/lua/pdf/lua_game_programing.pdf
    Corona SDK provides a number of features which includes the following − Physics and Collision handling APIs Web and Network APIs Game Network API Ads API Analytics API Database and File System APIs Crypto and Math APIs Audio and Media APIs It is easier and faster to develop an application using the above APIs rather than using the native

Corona: Free Cross-Platform 2D Game Engine

    https://coronalabs.com/
    Corona is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. That means you can create your project once and publish it to multiple types of devices, including Apple iPhone and iPad, Android phones and tablets, Amazon Fire, Mac Desktop, Windows Desktop, and even connected TVs such as Apple …

Tutorial: Uploading files demystified | Corona Labs

    https://coronalabs.com/blog/2014/02/25/tutorial-uploading-files-demystified/
    Uploading files to a web server can be a tricky process because a lot depends on the web server's features, abilities, and limits. One might think that there's a "standard" upload method, but unfortunately there's not. How an Apache server running PHP handles things could be drastically different than a .NET server running Visual Basic or C#. Even within a family of …

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