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What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    Core Audio in OS X supplies codecs to translate most common digital audio formats (though it does not supply an encoder for converting to MP3). iOS uses integer and fixed-point audio data. The result is faster calculations and less battery drain when processing audio.

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    Core Audio in iOS supports most of these services, as shown in Figure 1-2. The highest layer in Core Audio includes streamlined interfaces that combine features from lower layers. Audio Queue Services lets you record, play, pause, loop, and synchronize audio. It employs codecs as necessary to deal with compressed audio formats.

About the Windows Core Audio APIs - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
    This documentation describes the Core Audio APIs. These APIs serve as the foundation for the following higher-level APIs: Windows multimedia waveXxx and mixerXxx functions. These higher-level APIs use the Core Audio APIs to share access to audio devices. Media Foundation is new with Windows Vista, whereas DirectSound, DirectMusic, and the ...

Core Audio APIs - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-apis-in-windows-vista
    The core audio APIs serve as the foundation for higher-level audio APIs such as Microsoft DirectSound and the Windows multimedia waveXxx functions. Most applications communicate with the higher-level APIs, but some applications with special requirements might need to communicate directly with the core audio APIs.

Playing audio on .NET Core with NetCoreAudio - …

    https://scientificprogrammer.net/2019/08/18/playing-audio-on-net-core-with-netcoreaudio/
    NetCoreAudio is a library with a set of simple controls. It allows you to play, pause, resume and stop audio files from your .NET Core code. The library works on any operating system supported by .NET Core. Of course, audio plays differently on different platforms.

OBS-Studio: Enable CoreAudio AAC encoder (Windows) | …

    https://obsproject.com/forum/resources/obs-studio-enable-coreaudio-aac-encoder-windows.220/
    First of all, if you have iTunes or QuickTime installed, chances are you are already using the CoreAudio AAC encoder in OBS-Studio.But if you normally do not use or install any of those, there is another way to enable it. All we need is the Apple Application Support, for 32 or 64bit depending on the OBS Studio version you use.

GitHub - mobiletechtracker/NetCoreAudio: Allows …

    https://github.com/mobiletechtracker/NetCoreAudio
    MP3 Playback on linux. The library relies on the mpg123 audio player for playback of .mp3 files on linux. Properties bool Playing. Indicates that the audio is currently playing. bool Paused. Indicates that the audio playback is currently paused. Methods Play(string fileName) Will stop any current playback and will start playing the specified ...

Introduction into iOS Core Audio. Before starting playing ...

    https://blog.devgenius.io/introduction-into-ios-core-audio-1ec9ea15c47c
    CoreAudio.framework supplies data types used across Core Audio as well as interfaces for the low-level services. OpenAL.framework provides the interfaces to work with OpenAL and it’s more for games suited development. CoreAudioKit.framework provides a small API for creating user interfaces for audio units (not available in iOS).

Digidesign CoreAudio Driver - Free download and …

    https://download.cnet.com/Digidesign-CoreAudio-Driver/3000-2120_4-43417.html
    The Digidesign CoreAudio Driver is a multi-client, multichannel sound driver that allows CoreAudio-compatible applications to record and play back through the following Digidesign audio interfaces:

Building .NET Core audio application - part 1 - Scientific ...

    https://scientificprogrammer.net/2019/08/18/building-net-core-audio-application-part-1/
    Building .NET Core audio application – part 1. As great as .NET Core is for writing software for multiple platforms, it lacks some basic capabilities. This applies to those functionalities that would work radically differently on different platforms under the hood, especially the ones that weren’t the priority for the authors of .NET Core ...

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