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CoreAudio AAC Linux ? | OBS Forums

    https://obsproject.com/forum/threads/coreaudio-aac-linux.135448/
    CoreAudio AAC Linux ? Thread starter mrjamiec; Start date Dec 14, 2020; M. mrjamiec New Member. Dec 14, 2020 #1 Hey I have been reading about needing this important codec for decent audio! Has anyone managed to port this to the Linux version of OBS ? Could the dll's just be ported ?

Playing audio on .NET Core with NetCoreAudio - …

    https://scientificprogrammer.net/2019/08/18/playing-audio-on-net-core-with-netcoreaudio/
    NetCoreAudio is a library with a set of simple controls. It allows you to play, pause, resume and stop audio files from your .NET Core code. The library works on any operating system supported by .NET Core. Of course, audio plays differently on different platforms.

What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    Core Audio is the digital audio infrastructure of iOS and OS X. It includes a set of software frameworks designed to handle the audio needs in your applications. Read this chapter to learn what you can do with Core Audio. Core Audio in iOS and OS X. Core Audio is tightly integrated into iOS and OS X for high performance and low latency.

Core audio library

    https://www.linuxquestions.org/questions/linux-software-2/core-audio-library-747909/
    Core audio library Hi friends, I am trying to compile libsent ( julius project ), but when I will compile this I have one message that say can not include CoreAudio/CoreAudio.h, I think I am need some library, I search on the google for this library and I found this is one SDK for MAC OS and not found this for linux (I am using kubuntu 9.04 ...

coreaudio | The Audio File

    https://audio-file.org/tag/coreaudio/
    Posts about coreaudio written by tom2tec. Distraction-free – Helio is an attempt to rethink a music sequencer to create a tool that feels right.

Linux audio vs. Windows audio for professional work

    https://higherhz.com/linux-audio-vs-windows-audio-for-professional-work/
    Windows Core Audio can also bypass the operating system as much as is possible, and get low latency in “exclusive” mode, but ASIO is still the most widely used pro audio standard. In Linux audio the driver is built into ALSA which talks to JACK or Pulse Audio

GitHub - mobiletechtracker/NetCoreAudio: Allows …

    https://github.com/mobiletechtracker/NetCoreAudio
    MP3 Playback on linux. The library relies on the mpg123 audio player for playback of .mp3 files on linux. Properties bool Playing. Indicates that the audio is currently playing. bool Paused. Indicates that the audio playback is currently paused. Methods Play(string fileName) Will stop any current playback and will start playing the specified ...

Building .NET Core audio application - part 1 - Scientific ...

    https://scientificprogrammer.net/2019/08/18/building-net-core-audio-application-part-1/
    Building .NET Core audio application – part 1. As great as .NET Core is for writing software for multiple platforms, it lacks some basic capabilities. This applies to those functionalities that would work radically differently on different platforms under the hood, especially the ones that weren’t the priority for the authors of .NET Core ...

3.2.4.2. Audio — Processor SDK Linux for AM335X Documentation

    https://software-dl.ti.com/processor-sdk-linux/esd/docs/latest/linux/Foundational_Components/Kernel/Kernel_Drivers/Audio.html
    For generic Linux information, use the Linux Kernel Users Guide. 3.2.4.2.2. Generic commands and instructions. Most of the boards have simple audio setup which means we have one sound card with one playback and one capture PCM. To list the available sound cards and PCMs for playback: To list the available sound cards and PCMs for capture: In ...

GitHub - HEnquist/camilladsp: A flexible cross-platform ...

    https://github.com/HEnquist/camilladsp
    Supported platforms: Linux, macOS, Windows. Audio data is captured from a capture device and sent to a playback device. Alsa, PulseAudio, Jack, Wasapi and CoreAudio are currently supported for both capture and playback.

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