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What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    Core MIDI uses abstractions to represent MIDI devices and mimic standard MIDI cable connections (MIDI In, MIDI Out, and MIDI Thru) while providing low-latency input and output. Core Audio also supports a music player programming interface that you can use to play MIDI-based control or music data.

Core Audio Services - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatsinCoreAudio/WhatsinCoreAudio.html
    Core Audio—Data types and, in OS X, hardware services. OpenAL—Positional and low-latency audio services. Core Audio in OS X includes those frameworks and adds three more: Core Audio Kit—Audio unit user-interface services. Core MIDI—Application-level MIDI support. Core MIDI Server—MIDI server and driver support.

About the Windows Core Audio APIs - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
    The Core Audio APIs were introduced in Windows Vista. This new set of user-mode audio components provide client applications with improved audio capabilities. These capabilities include the following: Low-latency, glitch-resilient audio streaming. Improved reliability (many audio functions have moved from kernel-mode to user-mode).

macos - Routing low-latency audio from one CoreAudio ...

    https://stackoverflow.com/questions/60292188/routing-low-latency-audio-from-one-coreaudio-device-to-another
    In the world of Core Audio there is a VarispeedNode, which allows you to do basically the same thing. Big disadvantage of the async-src solution is the latency it introduces, however maybe you could specify "low-latency". In your case the synchronisation of the different audio devices will be the biggest challenge.

Audio modeling Support - What is Core Audio? What is ASIO?

    https://kb.audiomodeling.com/en/c/grow-your-knowledge/d/what-is-core-audio-what-is-asio/
    Core Audio is a low-level programming interface that deals with audio in Apple computers and devices. Core Audio drivers are high-performance and low-latency, which makes them perfect to work with if you’re a professional music producer or audio engineer.. Contrary to Apple devices, Windows PCs have different built-in audio drivers, such as MME, WASAPI, and WDM.

XT-Audio - An open source low-latency audio library

    https://sjoerdvankreel.github.io/xt-audio/
    Docs Core / C++ / Java / .NET Only the core (C) API is fully documented. Code samples are provided for all languages except C. Refer to the core documentation's main page for differences between the C API and other language APIs.

Which framework should I use to play an audio file (WAV ...

    https://stackoverflow.com/questions/14513095/which-framework-should-i-use-to-play-an-audio-file-wav-mp3-aiff-in-ios-with
    The lowest latency you can get is with Audio Units, RemoteIO. Remote I/O Unit. The Remote I/O unit (subtype kAudioUnitSubType_RemoteIO) connects to device hardware for input, output, or simultaneous input and output. Use it for playback, recording, or low-latency simultaneous input and output where echo cancelation is not needed.

EZAudio download | SourceForge.net

    https://sourceforge.net/projects/ezaudio.mirror/
    Download EZAudio for free. An iOS and macOS audio visualization framework. An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, …

USB audio interface and Core Audio - MacRumors Forums

    https://forums.macrumors.com/threads/usb-audio-interface-and-core-audio.2230112/
    At the lowest setting (1ms - experimental) I now get an Audio Latency of 6.8ms. At this setting my machine is stable - no pops or clicks. So this is better, but still not the 4ms you are getting with the Windows machine. I am curious to find out why the Mac Core Audio is so much worse than the Windows with ASIO drivers.

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