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mediaplayer - List core audio devices - Ask Different

    https://apple.stackexchange.com/questions/226674/list-core-audio-devices
    It seems like the device id and some string value with the name of the device. I would like to be able to list all available core audio devices on my MBP, so I can configure the application using this configuration file. Would you help me, please? Some command line application or a media player that displays the core audio ids would do just fine.

Device Events (Core Audio APIs) - Win32 apps | Microsoft …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/device-events
    The first four items in the preceding list are examples of device state changes. For more information about the device states of audio endpoint devices, see DEVICE_STATE_XXX Constants. For more information about jack-presence detection, see Audio Endpoint Devices. A client can register to be notified when device events occur.

How do you select audio input device in core audio ...

    https://stackoverflow.com/questions/3199199/how-do-you-select-audio-input-device-in-core-audio
    I know that I can use kAudioHardwarePropertyDevices in Core-Audio to get a list of output devices, is there a similar one I can use for input devices? audio core-audio audiotoolbox. Share. Follow edited Jul 7 '10 at 23:27. Peter Hosey. 94.5k 14 14 gold badges 205 205 silver badges 368 368 bronze badges.

Enumerating Audio Devices - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/enumerating-audio-devices
    In this article. The first task of a client audio application is to find a suitable audio device to use. The MMDevice API lets clients discover the audio endpoint devices in the system and determine which devices are suitable for the application to use. This API enables clients to retrieve collections of the available endpoint devices and get the capabilities of each device.

About the Windows Core Audio APIs - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
    The Core Audio APIs are: Multimedia Device (MMDevice) API. Clients use this API to enumerate the audio endpoint devices in the system. Windows Audio Session API (WASAPI). Clients use this API to create and manage audio streams to and from audio endpoint devices. DeviceTopology API. Clients use this API to directly access the topological ...

What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    Other Core Audio interfaces provide application-level support, allowing applications to obtain audio or MIDI data in various formats and output it to files or output devices. Core Audio Services discusses the constituent interfaces of Core Audio in more detail. Core Audio lets you do much more than mimic a recording studio on a desktop computer.

AudioDevice Class Reference

    https://rnine.github.io/SimplyCoreAudio/Classes/AudioDevice.html
    This class represents an audio device managed by Core Audio. Devices may be physical or virtual. For a comprehensive list of supported types, please refer to TransportType. AudioObject Overrides. name. The audio device’s name as reported by Core Audio. Declaration. Swift.

Creating Core Audio aggregate devices programmatically ...

    https://www.flyaga.info/creating-core-audio-aggregate-devices-programmatically/
    Core Audio has a very neat feature, enabling you to create virtual audio input and output devices called aggregate devices, which join together and synchronise the clocks of multiple real devices.You can then use these aggregate devices for audio input and output in the same way as real devices.

Core Audio Interfaces - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-interfaces
    In this article. This programming reference for the Core Audio SDK includes the following interfaces: MMDevice API. The Windows Multimedia Device (MMDevice) API enables audio clients to discover audio endpoint devices, determine their capabilities, and create driver instances for those devices.Header file Mmdeviceapi.h defines the interfaces in the MMDevice …

What is "CoreAudio"?

    https://www.sweetwater.com/insync/coreaudio/
    CoreAudio now supports multichannel audio, basically as many channels as you can plug in devices for. With the advanced setup utilities in Mac OS X 10.2 (a.k.a. Jaguar) you even have the capability to select which channels from the system go to which outputs on your available hardware interfaces.

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