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Header Files and System Components - Win32 apps ...

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/header-files-and-system-components
    Core Audio component Header file; MMDevice API: Mmdeviceapi.h: WASAPI: Audioclient.h, Audiopolicy.h: DeviceTopology API: Devicetopology.h: EndpointVolume API: Endpointvolume.h

Core Audio Header Files

    https://gist.github.com/kdepp/46c812b05cda6e44a292328b31d0784c
    Core Audio Header Files. GitHub Gist: instantly share code, notes, and snippets.

What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    Core Audio data structures, declared in the CoreAudioTypes.h header file, can describe linear PCM at any sample rate and bit depth. Audio Data Formats goes into more detail on this topic. In OS X, Core Audio expects audio data to be in native-endian, 32-bit floating-point, linear PCM format.

Core Audio Interfaces - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-interfaces
    This programming reference for the Core Audio SDK includes the following interfaces: MMDevice API. The Windows Multimedia Device (MMDevice) API enables audio clients to discover audio endpoint devices, determine their capabilities, and create driver instances for those devices.Header file Mmdeviceapi.h defines the interfaces in the MMDevice …

Core Audio Frameworks - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioFrameworks/CoreAudioFrameworks.html
    The Core Audio framework contains data types common to all Core Audio services, as well as lower-level APIs used to interact with hardware. In OS X, this framework contains the interfaces for Hardware Abstraction Layer (HAL) Services. This framework includes this header file: CoreAudioTypes.h: Defines data types used by all of Core Audio.

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