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Core Audio Frameworks - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioFrameworks/CoreAudioFrameworks.html
    AudioToolbox.framework. The Audio Toolbox framework contains the APIs that provide …

Core Audio - Apple Developer

    https://developer.apple.com/documentation/coreaudio
    Core Audio | Apple Developer Documentation Framework Core Audio Use the Core Audio framework to interact with device’s audio hardware. Availability iOS 2.0+ iPadOS 2.0+ macOS 10.0+ Mac Catalyst 13.0+ tvOS 9.0+ watchOS 3.0+

What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    Core Audio in iOS and OS X A Little About Digital Audio and Linear PCM. Most Core Audio services use and manipulate audio in linear... Audio Units. Audio units are software plug-ins that process audio data. In OS X, a single audio unit can be used... The Hardware Abstraction Layer. Core Audio uses a ...

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    The Core Audio framework ( CoreAudio.framework) supplies data types used across Core Audio as well as interfaces for the low-level services. The Core Audio Kit framework ( CoreAudioKit.framework) provides a small API for creating user interfaces for audio units. This framework is not available in iOS.

Audio Framework in iPhone - Stack Overflow

    https://stackoverflow.com/questions/3067184/audio-framework-in-iphone
    There are three major frameworks for iPhone audio : AVFoundation Framework CoreAudio Framework OpenAL Library

Audio - Apple Developer

    https://developer.apple.com/audio/
    Core Audio Use the Core Audio framework to interact with device’s audio hardware. Sample Code Creating an Audio Server Driver Plug-in Building an Audio Server Plug-in and Driver Extension Performance How to fine tune and achieve the best performance in your audio applications. Documentation Understanding Audio Workgroups Audio Unit (AU) Plug-ins

An Overview of Core Audio | The Core Audio Frameworks ...

    https://www.informit.com/articles/article.aspx?p=1856390
    Core Audio is the engine behind any sound played on a Mac or iPhone OS. Its procedural API is exposed in C, which makes it directly available in Objective-C and C++, and usable from any other language that can call C functions, such as Java with the Java Native Interface, or Ruby via RubyInline.

/System/Library/Frameworks - The iPhone Wiki

    https://www.theiphonewiki.com/wiki//System/Library/Frameworks
    A framework is a dynamic library and resources for that library, such as images and localization strings. Frameworks have the file extension .framework.. In iOS there are two kinds of frameworks: public frameworks and private frameworks.Public frameworks are allowed to be used in App Store apps.

Playing audio on .NET Core with NetCoreAudio - Scientific ...

    https://scientificprogrammer.net/2019/08/18/playing-audio-on-net-core-with-netcoreaudio/
    NetCoreAudio is a library with a set of simple controls. It allows you to play, pause, resume and stop audio files from your .NET Core code. The library works on any operating system supported by .NET Core. Of course, audio plays differently on different platforms.

Building .NET Core audio application - part 1 - Scientific ...

    https://scientificprogrammer.net/2019/08/18/building-net-core-audio-application-part-1/
    One of these is the ability to play sound. With it’s predecessor, .NET Framework, you could play sound easily by using classes like SoundPlayer from the standard class library of the framework itself. Likewise, NuGet packages such as NAudio added many extra audio-processing capabilities.

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