We have collected the most relevant information on Control Audio Actionscript 2. Open the URLs, which are collected below, and you will find all the info you are interested in.


Sound and ActionScript in Adobe Animate

    https://helpx.adobe.com/in/animate/using/sound-actionscript.html#:~:text=%20Control%20sounds%20with%20the%20ActionScript%202.0%20Sound,in%20the%20box%2C%20and%20click%20OK.%20More%20
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Create a Sound Slider Volume Control with Actionscript 2.0 ...

    https://tutvid.com/html-css-wordpress-tutorials/flash-tutorials/create-a-sound-slider-volume-control-with-actionscript-2-0/
    Create a Sound Slider Volume Control with Actionscript 2.0. Create this Volume slider with Simple Music Player quickly and easily! This is a pretty simple tutorial but still requires a little ActionScripting. Jump right in and get ready to have your Actionscripting chops blown away!

Sound and ActionScript in Adobe Animate

    https://helpx.adobe.com/in/animate/using/sound-actionscript.html
    Control sounds with the ActionScript 2.0 Sound object Select the sound in the Library panel. Select Linkage from the Panel menu in the upper-right corner of the panel, or right-click (Windows) or Control-click... Under Linkage in the Linkage Properties dialog box, select Export for ActionScript. ...

flash - Actionscript 2.0 Apply sound on keydown - Stack ...

    https://stackoverflow.com/questions/31754174/actionscript-2-0-apply-sound-on-keydown
    To play a sound when the Key.UP is down on your character, you can use attachSound () method like this : if (Key.isDown (Key.UP)) { sound = new Sound (this); // where "jump_sound" is the AS linkage identifier of your sound sound.attachSound ('jump_sound'); sound.start (0, 1); } Hope that can help. Share.

Use Flash Behaviors and ActionScripting to Control Audio ...

    https://www.adobepress.com/articles/article.asp?p=461089
    In the Timeline, select Frame 2 of the actions layer and press F7 to add a blank keyframe. Open the Actions panel (F9), choose Global Functions > Timeline Control and double-click the stop action to add it to the Script pane. This action tells the playhead to stop when it gets to Frame 2.

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