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PortAudio: Building PortAudio for Windows using Microsoft ...

    http://portaudio.com/docs/v19-doxydocs/compile_windows.html#:~:text=PortAudio%20can%20be%20compiled%20using%20Visual%20C%2B%2B%20Express,to%20succeed%20using%20Visual%20Studio%202010%20as%20well.
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PortAudio: Building PortAudio for Windows using …

    http://portaudio.com/docs/v19-doxydocs/compile_windows.html
    The steps below describe settings for recent versions of Visual Studio. Similar settings can be set in earlier versions of Visual Studio. 5) Open Project -> portaudio Properties and select "Configuration Properties" in the tree view. 6) Select "all configurations" in the "Configurations" combo box above. Select "All Platforms" in th…

PortAudio: Building Portaudio for Windows with ASIO ...

    http://portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
    For instructions for building PortAudio (including ASIO support) using the bundled Visual Studio project file see the compiling instructions for Building PortAudio for Windows using Microsoft Visual Studio. ASIO is a low latency audio API from Steinberg. To compile an ASIO application, you must first download the ASIO SDK from Steinberg.

PortAudio: Building Portaudio for Windows with ASIO ...

    http://files.portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
    For instructions for building PortAudio (including ASIO support) using the bundled Visual Studio project file see the compiling instructions for Building PortAudio for Windows using Microsoft Visual Studio. ASIO is a low latency audio API from Steinberg. To compile an ASIO application, you must first download the ASIO SDK from Steinberg.

c++ - How do I compile PortAudio on Windows in Visual ...

    https://stackoverflow.com/questions/35264950/how-do-i-compile-portaudio-on-windows-in-visual-studio-community-2015
    The file should be probably here: C:\Program Files (x86)\Microsoft SDKs\Windows\v7.1A\Lib\x64\ksguid.lib. Or for x86 Application in the folder above. Paste the link here: Project > Properties > Configuration-Properties > Linker > Input -> Additional Dependencies.

PortAudio: Building Portaudio for Windows with MinGW

    http://www.portaudio.com/docs/v19-doxydocs/compile_windows_mingw.html
    MinGW provides a compiler/linker toolchain while MSYS is required to actually run the PortAudio configure script. Once MinGW and MSYS are installed (see the [ http://www.mingw.org/MinGWiki MinGW-Wiki]) open an MSYS shell and run the famous: ./configure. make. make install.

PortAudio: PortAudio on Windows, OS X or Linux via. …

    http://www.portaudio.com/docs/v19-doxydocs/compile_cmake.html
    The equivalent of the following on POSIX'y systems: build_path> {portaudio path}/configure --prefix=/install_location build_path> make build_path> make install. Would be: build_path> cmake {portaudio path} -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=/install_location build_path> make build_path> make install. The "-G" option specifies the type of build metadata which will …

PortAudio Tutorial

    https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_pc.html
    To compile PortAudio for Windows, you can choose between three options: DirectSound API. Windows MultiMedia Extensions API (aka WMME or WAVE). Steinberg's ASIO API. Some advantages of using DirectSound are that DirectSound may have lower latency than WMME, and supports effects processing plugins. But one disadvantage is that DirectSound is not installed …

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