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PortAudio: Building Portaudio for Mac OS X

    http://files.portaudio.com/docs/v19-doxydocs/compile_mac_coreaudio.html
    You can use command-shift-G in the finder to specify the exact path, or, from the shell, if you are in the portaudio directory, you can enter this command: open lib/.libs Then drag the "libportaudio.a" file into your XCode project and place it in the "External Frameworks and Libraries" group, if the project type has it.

PortAudio: Building Portaudio for Windows with ASIO ...

    http://files.portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
    For instructions for building PortAudio (including ASIO support) using the bundled Visual Studio project file see the compiling instructions for Building PortAudio for Windows using Microsoft Visual Studio. ASIO is a low latency audio API from Steinberg. To compile an ASIO application, you must first download the ASIO SDK from Steinberg.

c++ - How do I compile PortAudio on Windows in Visual ...

    https://stackoverflow.com/questions/35264950/how-do-i-compile-portaudio-on-windows-in-visual-studio-community-2015
    You cannot run a .dll file even in visual studio as it is a library to support other applications that you would build PortAudio specifically streams audio it can be utilized either by placing the .dll file in the projects folder for the system main folder. Share Improve this answer answered Aug 19 '18 at 5:00 Piyush_IMT 1 Add a comment Your Answer

build - Building Portaudio on OSX 10.7.5 using SDK10.6 or ...

    https://stackoverflow.com/questions/13309864/building-portaudio-on-osx-10-7-5-using-sdk10-6-or-10-7-fails
    Here is the final configure/build command for building portaudio on OSX 10.7.5 using SDK10.7 for architecture i386 & x86_64: Open a Terminal window in the portaudio directory and type: MACOSX_DEPLOYMENT_TARGET="10.7" ARCHFLAGS="-arch i386" CFLAGS="-O2 -g …

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