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SimpleAudioEngine Cocos2d Leaking Memory - Stack …

    https://stackoverflow.com/questions/5235123/simpleaudioengine-cocos2d-leaking-memory
    This memory leak is making the FPS of the game to go low and making game slower and slower! cocos2d-iphone simpleaudioengine. Share. Improve this question. Follow edited Mar 18 '13 at 16:54. Charles. 49 ... This is a common pattern that is used throughout Cocoa Touch and cocos2d. The shared instance should not be retained or released.

Memory Leaks named “open_handle_to_dylib_path ...

    https://mobworld.wordpress.com/2010/05/19/memory-leaksop-named-open_handle_to_dylib_path-registerembeddedaudiocodecs-and-cpathreadstart/
    And I was very happy until, I saw another leak from the AudioToolbox library named “CPAThreadStart()”. I am on my way to fix it. But a thread running in cocos2d gave me little bit of relief that the leak is present in AudioToolbox. So hoping that the leak is within AudioToolbox I am closing this post.

Memory Leak | Welcome to Mobile World

    https://mobworld.wordpress.com/tag/memory-leak/
    And I was very happy until, I saw another leak from the AudioToolbox library named “CPAThreadStart()”. I am on my way to fix it. But a thread running in cocos2d gave me little bit of relief that the leak is present in AudioToolbox. So hoping that the leak is within AudioToolbox I am closing this post.

AudioEngine crash · Issue #17494 · cocos2d/cocos2d-x · …

    https://github.com/cocos2d/cocos2d-x/issues/17494
    cocos2d-x version:3.14 devices test on:iPhone 6 developing environments May be it crash when preloading and uncaching the sound At the same time, but i can't produce it always i received some crashes from test flight the device logs: Thr...

For Budding SmartPhone Developers

    https://for-budding-developers.blogspot.com/
    So I tested my app in the iPhone and got cleared of these leaks. And I was very happy until, I saw another leak from the AudioToolbox library named "CPAThreadStart()". I am on my way to fix it. But a thread running in cocos2d gave me little bit of relief that the leak is present in AudioToolbox. So hoping that the leak is within AudioToolbox I ...

GitHub - mikeroyal/ISP-Guide: Image Signal Processing …

    https://github.com/mikeroyal/ISP-Guide
    cocos2d-x is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications. It is based on cocos2d-iphone, but instead of using Objective-C, it uses C++. It works on iOS, Android, macOS, Windows and Linux. MonoGame is a framework for creating powerful cross-platform games. The spiritual successor to ...

C and C++ / List.community

    https://list.community/cpp/
    VLD - Visual Leak Detector. A free, robust, open-source memory leak detection system for Visual C++. Game Engine. Allegro - A cross-platform library mainly aimed for video games and multimedia programming. [zlib] Cocos2d-x - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. [MIT]

Cocos引擎_游戏开发引擎

    https://www.cocos.com/
    Cocos2d-x is a mature open source cross-platform game development framework that supports 2D and 3D game creation. The engine provides rich functions such as graphics rendering, GUI, audio, network, physics, user input, etc., and is widely used in game development and interactive application construction.

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